High Quality AA and AF Testing
While we test all our games with maximum in-game settings, turning on Anti-Aliasing (AA) and Antistrophic Filtering (AF) helps take the intensity of our testing to another level.
Here we see video cards go from playable FPS to unplayable FPS, and the real power houses continue to help break that 60 FPS mark we always aim for to provide a smooth gaming experience.
Starting our AA and AF testing off with Metro: Last Light, you can see the Sapphire R9 285 2GB Dual-X CrossFire setup manages to get a great performance increase when compared to the single card solution. Overall, though, you can see FPS aren't where they need to be, and fall short at both resolutions.
While 2560 x 1600 wasn't an option for the single card solution, you can see that thanks to some massive gains when adding the second card, gaming at both resolutions isn't a problem; there is also plenty of breathing room being shown.
Here you can see that the Sapphire R9 285 2GB Dual-X CrossFire setup and R9 280 CF setup perform identically to each other. That means 1920 x 1200 isn't a problem, but 2560 x 1600 falls short of that playable 60 FPS number we're always-on the hunt for.
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- Page 1 [Introduction and Package]
- Page 2 [Test System Setup & FPS Numbers Explained]
- Page 3 [Benchmarks - 3DMark]
- Page 4 [Benchmarks - 3DMark Sky Diver & Catzilla]
- Page 5 [Benchmarks - Unigine Heaven & Phantasy Star Online 2]
- Page 6 [Benchmarks - Lost Planet 2 & Just Cause 2]
- Page 7 [Benchmarks -Metro: Last Light & Nexuiz]
- Page 8 [Benchmarks - Sniper Elite V2 & Sleeping Dogs]
- Page 9 [Benchmarks - Hitman Absolution & Tomb Raider]
- Page 10 [Benchmarks - BioShock Infinite & Battlefield 4]
- Page 11 [Benchmarks - GRID Autosport]
- Page 12 [Benchmarks - High Quality AA and AF]
- Page 13 [Benchmarks - 4K - 3840 x 2160 Testing]
- Page 14 [Temperature & Sound Testing]
- Page 15 [Power Consumption Testing]
- Page 16 [Pricing, Availability, and Final Thoughts]
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