Capcom today announced that six of its most popular 8-bit NES classic games will be ported over to consoles and PC next month--all current consoles except the Nintendo Switch.
The Disney Afternoon Collection will include such classic NES Capcom games as the immortal Duck Tales (woo-ooo!), Darkwing Duck, TaleSpin and Chip n' Dale Rescue Rangers. All of the titles will be preserved in their retro 8-bit form, without any Square Enix style remastering.
The Disney Afternoon Collection includes the following titles:
- Chip 'n Dale Rescue Rangers and Chip 'n Dale Rescue Rangers 2 - Bring in a friend for classic co-op Capcom platforming action as one of you plays as Chip, and the other as Dale.
- Darkwing Duck - Jump in the shoes of superhero Darkwing Duck and fight crime with lots of charm and wits.
- DuckTales and DuckTales 2 - Embark on classic treasure seeking adventures through exotic stages as the pogo master millionaire Scrooge McDuck.
- TaleSpin - Take to the skies as rad pilot Baloo in a unique take on the shoot 'em up genre, where you get to change the direction of your plane at any time.
The Necromancer will soon return to the land of Sanctuary, and Blizzard debuts a closer look at the fell wizard's powers and curses.
If you've played Diablo II then you know exactly what to expect from the new necro class: bone spells, undead-raising spells, and deliciously fun curses like Amplify Damage, Decrepify, or Life tap. While Blizzard isn't ready to slap a release date or a price down on Diablo 3's new Rise of the Necromancer DLC pack, we do get a nice glimpse at the white-haired cultist's moveset.
Blizzard showed off five skill and rune combinations, including Grim Scythe, the necro's major melee-based Essence generator ability. Then we have the base Death Nova skill, which can be customized with skill runes to enable Blood Nova, which dishes out damage at the cost of Essence and health (Poison Nova will likely be in too). Devour is another interesting main skill ability that allows you to refill Essence by absorbing dead bodies, and you can slot in the Cannibalize skill rune to gain health this way as well. Next up we have the classic Raise Golem spell, which summons a fearsome golem to fight by your side; use the Blood Golem skill rune and your golem will explode to refill your health. And finally we have Leech, a major skill that's basically Life Tap from Diablo II; the curse turns enemies into walking bags of blood by letting you regen health with every smack.
Nintendo's new Switch console-and-handheld hybrid reportedly sells 1.5 million units in its first week of availability.
According to reports from analyst firm SuperData, the Nintendo Switch has sold quite well in its launch week. The agency reports Nintendo saw 1.5 million Switch sales across the globe in its first seven days. Nintendo has also confirmed the Switch outsold the Wii at launch, and is now the company's best-selling system for two-day sales in the United States.
The Nintendo Switch sold the most in the United States by moving 500,00 units in the region, and Japan was behind at 360,000 units. European Switch sales tallied up to 195,000 units, with the bulk of the units sold in the UK and 85,000 sold in France.
CD Projekt Red has been one of the best AAA gaming studios in the world, and one of the most awarded and respected - especially with The Witcher 3. Now the developer is working on its next title, Cyberpunk 2077, and the anticipation of the game is reaching fever levels.
During an interview with Polish website Gazeta, CD Projekt Red co-founder Michał Kicińsk said that the team didn't expect The Witcher 3 to be so successful - but added that there's still room to grow and learn, so that the team can catch up with even bigger developers. He said: "I think that none of us expected such an unbelievable success of the game and CD Projekt itself. We're talking about a game, that has pretty much won every single award and accolade that you can in this industry".
Kiciński added: "If we're to expect something more, it would be even better sales of the game. My brother Adam (CD Projekt's CEO) spoke about it at one of the investors conferences. The Witcher 3 was of course a gigantic commercial success, but in terms of sales there's still a lot of room for growth. CD Projekt's ambition is to catch up with the largest developers in the world in that area".
Quake was my original FPS love, with thousands of hours pumped into the original (and rocking my 3dfx Voodoo 4MB graphics card at the time) and into its sequels, Quake II and Quake III Arena. Now, we have the news that Quake Champions, being developed by id Software once again, will be a free-to-play game.
We've been introduced to one of the Champions already, but id Software's Tim Willits has come out saying: "At its core, it's a free-to-play game," Willits said, "with the option to buy the Champion Pack and just get in and play with all the Champions. There are a number of Quake players that just want to play their Quake, right? And they are familiar with the business model of our previous games, and they are totally fine. 'I want to buy the game. I want to start playing. I want to have access to all the Champions".
He continued: "But then we also understand that we want to get as many people into the game as possible, especially outside of North America and Western Europe, where we have a massive fan base. So we want to have the flexibility to have a free-to-play option for those people".
This means that Quake Champions itself is free and all of its maps will be available to everyone, but free-to-play side will be seeing in-currency - something called Favor, which can be used to play other Champions for a limited amount of time.
PAX East 2017 had some great things for gamers to check out, but Gran Turismo Sport would have to be at the top of some gamers' lists - especially with Sony pushing it as a PS4 exclusive.
During the show, gamers got to test out Gran Turismo Sport before it is released - with some off-screen footage captured, showing off some of the various tracks that will be featured in the game. Check out the video above.
Sony confirmed during the Geneva Motor Show that they've partnered with watchmaker TAG Heuer for Gran Turismo Sport, with TAG Heuer becoming the game's official timekeeper. Sony explained: "TAG Heuer will appear as the official timekeeper and official watch of Gran Turismo Sport in all areas of the game, and TAG Heuer's Live Timing technology will be used to provide players with an experience that's just the same as real motor racing".
The PC version of Mass Effect Andromeda has been confirmed to not be a console port, but what hardware will you need to run it at 720p and 1080p? We know that, which we've got below for you - but what about 4K 60FPS? Now we know that, too.
In order to run BioWare's upcoming Mass Effect Andromeda at 4K 60FPS+ you're going to need one of NVIDIA's fresh new GeForce GTX 1080 Ti graphics cards to hit 4K 60FPS+ according to BioWare Producer Michael Gamble. Gamble recently took to Twitter confirming Mass Effect Andromeda is indeed not a console port, but he was also asked "can the 1080 Ti run the game at 4K@Ultra smoothly?" with Gamble tweeting back "lol yes, 60+".
We will be running Mass Effect Andromeda through its paces when it drops on March 21 (in the US) and March 23 (in Europe).
Mass Effect Andromeda is right around the corner, and while we know what hardware we'll need to play the game at 720p and 1080p - what about those of us with much higher-end hardware?
BioWare Producer Michael Gamble has answered some critical questions regarding Mass Effect Andromeda on Twitter, where someone tweeted Gamble saying "Please don't F*** up the PC port" to which Gamble replied: "it's not a port, and it's not f***ed up". Bam. There you go - Mass Effect Andromeda isn't a PC port, so expect glorious PC master race goodness from the game.
Sony today announced that PS4 games will soon be playable on the company's PlayStation Now games-streaming service, effectively bringing PS4 games to PC for the first time.
Soon gamers will be able to stream PS4 games to their PC with a PlayStation Now paid subscription. The service, which streams games over Sony's cloud infrastructure, will also act as a rental service for PS4 owners who will get to sample the available console titles. On top of the $20 a month subscription fee, users will also need a $25 DualShock wireless dongle to use console controllers on PC via PS Now.
"As many of you know, PlayStation Now lets you stream hundreds of PS3 games - currently 483 to be exact - to your PS4 and Windows PC. We're excited to announce that PS Now's catalog is set to grow even further, as we'll be expanding to include a new platform: PlayStation 4 games. All of the games in the service, including PS4 games, will be included with a single PS Now subscription. We'll share more information as we get closer to launch, so stay tuned," Sony said in a recent blog post.
Microsoft's new Project Scorpio console may be the real deal when it comes to native 4K gaming, despite having only a scaled, console-grade 6TFLOP GPU. Reports indicate that Microsoft's "monster" 4K console could record gameplay footage at native 2160p 60FPS as well as stream 4K content.
Windows Central received another tip from its Xbox sources that Project Scorpio will be capable of streaming and recording gameplay footage at 4K 60FPS. The outlet reports that Project Scorpio will leverage HEVC and VP9 codecs for decoding 4K video streams, as well as HEVC encoding for 3840 x 2160 resolution 60FPS Game DVR captures.
"Microsoft's Beam streaming service has been running public 4K stream tests for some time, and it's now fair to assume it will not only be PC streamers who will benefit. Project Scorpio's Game DVR will allow you to stream and record clips in 4K resolution with 60FPS, according to our sources, which is a massive, massive step up from the 720p, 30FPS you get on the current Xbox One," Windows Central's Jez Corden reports.