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Gaming Posts - Page 66

Game developer lets people pirate his game, about pirating games

Greenheart Games ran an interesting test last year, where the indie developer released its very first game, Game Dev Tycoon, into the world. What the team did, was release a cracked version of the game, minutes after upcoming up their Store.

 

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Where it gets interesting, is that Game Dev Tycoon is about, well, you guessed it - a simulation of being a game developer. What the pirated version of the game does is let players spend hours and hours building up their studio, but messages begin to pop up, warning the player that piracy is causing their studio to lose money, and sales.

 

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Over time, players' studios begin to bleed money, with newly created games having a high chance of being pirated. Greenheart Games had some hilarious responses that they found online, with gamers asking for help. One of them even said "why are there so many people that pirate? It ruins me!" Obviously this gamer means it ruins his game studio, within the game - all from a pirated copy of the game itself. Alanis Morisette would even be proud of this one, folks.

 

Within 24 hours of Game Dev Tycoon being made available, 93.6% of its copies were stolen, pirated versions - leaving just 6.4% of the $7.99 game, legit, purchased copies. The entire thing can be read on Greenheart Games' website, which is quite the read.

World of Warcraft passes 100 million account milestone

Blizzard announced today that World of Warcraft gamers have created over 100 million different accounts, a feat that has taken nearly 10 years, with WoW launching back in November of 2004.

 

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The 100 million World or Warcraft accounts include the creation of trial accounts, and the accounts of gamers across 244 countries. In September 2013, the company announced there were over 7.6 million active subscribers to World of Warcraft. In those 100 million accounts, there are over 500 million characters, with a faction breakdown of 52% Alliance, 47% Horde, and 1% neutral.

DICE will soon thank Battlefield 4 players with Battlepacks, and more

DICE is still trying to keep Battlefield 4 fans happy, with yet another apology: this time, in the form of special community missions, and daily giveaways that start on February 1.

 

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During the month of February, Battlefield 4 gamers who log into the game will receive a Bronze Battlepack during the week, and a Silver Battlepack on the weekends. These Battlepacks will give gamers random XP boosts and camouflage skins. There will also be two shortcut bundles, which will unlock all grenade types and handguns.

 

If you're a Premium owner, you'll receive two additional shortcut bundles that will unlock all the DMRs and shotguns. DICE will also have another double XP weekend sometime during the month too.

Cooler Master rolls out the CM Storm Trigger-Z gaming keyboard

PC enthusiast company Cooler Master has announced the Trigger Z mechanical gaming keyboard, a fully programmable keyboard able to support up to five custom gaming profiles. The keyboard includes 128KB onboard memory and includes a detachable wrist rest with a non-slip rubber coating to increase comfort.

 

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The keyboard can register up to 64 button presses at a time, so users don't have to worry about the keyboard responding with any lag. The Cooler Master Trigger Z Gaming keyboard will launch globally next month. It will launch in Cherry MX Brown, but Cherry MX Red or Blue will become available later this year.

 

Mechanical gaming keyboards are still more expensive than a traditional gaming keyboard, but continue to prove popular among gamers.

Far Cry 4 gets one step closer to an announcement

The last time we heard about Far Cry 4 was when an ex Red Hot Chili Peppers drummer teased it - but now we're back, with the latest tease of the upcoming first-person shooter from Ubisoft.

 

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The latest comes from Xavier Plagnal, who is Ubisoft Shanghai's Studio Design Manager, where his LinkedIn profile teases that he worked from September 2013 to present as Content Director on "the next Far Cry." This isn't 100% yet, but it is getting awfully close. I'm hoping for a reveal sooner rather than later, myself.

Valve's next-gen Source 2.0 engine shown off in a leaked presentation

Uh, so this kinda came out of nowhere, but the Source 2 engine has been shown off in a post on NeoGAF by 'CBOAT'. The user posted a screen cap from what appears to be a leaked Valve slideshow.

 

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The slideshow shows off Source 2.0, which is Valve's next-generation graphics engine. The presentation in question shows Left 4 Dead 2's plantation level, rebuilt in the new engine. If this is real, it might open up older games to be re-painted under Source 2.0, which would be incredibly awesome. We should hopefully hear and see more info on Source 2.0 as time goes on, especially with the lead up to E3, and of course SteamOS, Steam Box, Steam Machines and more.

Titanfall beta is coming to Xbox One, PC

Vince Zampella, co-founder of Respawn Entertainment, and previously, Infinity Ward, has confirmed on Twitter that there will be a Titanfall beta coming on both the Xbox One and PC.

 

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Zampella used the hashtag #supersecret, announcing the exciting news through Twitter. He said that there will be "details in the coming days" so expect some more news from us when that hits! Are you excited for a Titanfall beta? The first game from the studio that once made the best Call of Duty games.

Next-gen consoles already maxed out with The Witcher 3

The Xbox One and PlayStation 4 were never super powerful to begin with, but has that power already been tapped out? It would seem so, according to CD Projekt Red CEO, Marcin Iwinski, the studio behind The Witcher 3: Wild Hunt.

 

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Iwinski talked with IGN, where he said: "There is a lot of power in these machines, and I don't want to say we're using them to their capacity, but we're fairly close to doing so". He continued: "So we've spent a lot of time with these machines, and it's been a great experience across all three platforms. On the old platforms, namely the Xbox 360 and PS3, we probably would have had to sacrifice nearly half of our vision".

 

The reason the developer was able to squeeze the PS4 and Xbox One to their limits, is because the studio stopped working with the Xbox 360 and PS3 over two years ago. Due out later this year, The Witcher 3: Wild Hunt will hit the PS4, Xbox One and PC.

Logitech and Steelseries enter price war over iPhone gaming pad

Everyone but manufacturers love a good old-fashioned price war, especially consumers, and today a those interested in a new hand-held gaming pad for their iPhone might want to pay attention. This morning Logitech announced that it has dropped the price of its new PowerShell iPhone game controller from $99.99 to just $69.99.

 

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The $30 price drop was most certainly due to a recent price drop of $20 from Steel Series on its Stratus controller. This is the first set of major price drops in the MFi gaming space,but will most likely not be the last. None of the hand-held controllers designed to encase the iPhone have seemed to catch on, and personally, I feel the market is just not there for such a niche device. With Android taking more market share from iOS every quarter, I do not see devices like this sticking around much longer.

DICE tweaks Battlefield 4 to fix overpowered vehicles

As with Battlefield 3, DICE is tweaking in-game settings to make Battlefield 4 a more well-rounded and enjoyable experience, and today DICE has listed out its latest round of tweaks coming soon in patch form. DICE says that the tweaks are based on user feedback and are designed to make the battlefield a more level and even playing field.

 

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DICE says that all of the forth coming tweaks involve vehicles that are considered overpowered and a reduction in their power, feed rate, or blast radius will occur with the upcoming patch. Notably the amount of missiles carried by mobile Anti-Aircraft vehicles have been reduced from 6 to 4, and the velocity of the MAA's 20mm cannon has been reduced from 1200mm/s to 800mm/s which matches the vehicles 30mm cannon. This reduces the effective range of the vehicle and should prevent players from camping in the spawn area with the vehicle.

 

Direct damage inflicted by the attack helicopters gunner's cannon has been increased slightly and the new effect is said to feel more like how it did in Battlefield 3. Additionally the scout chopper's 25mm cannon's splash damage has been reduced as it caused too much damage to the infantry over the 7.62mm mini gun.

 

Tanks have also taken a hit, with the STAFF shell power being reduced by 25-percent. On the other hand, the M2 SLAM has been reduced in power and is vehicle damage radius is now 3-meters over its previous effective range of 6-meters. MTB LAW Missiles have had its intelligence reduced down some as well.

Continue reading 'DICE tweaks Battlefield 4 to fix overpowered vehicles' (full post)

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