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I lost count of how many times I was invited to play DotA 2 through Steam, but those days are now behind us: the game is available for all! It is Steam's most active game, which is just crazy.
Valve took to the DotA 2 blog, where it said it had been working on DotA 2's infrastructure throughout the beta, and past its official launch back in July. The developer has since been increasing DotA 2's player base, with server upgrades and a "huge number of enhancements", and now it is time for the game to expand, rapidly.
Valve has said that there are over 6.5 million unique monthly users that play DotA 2, but it doesn't compare to the 32 million monthly players that competing game, League of Legends, features.
1 Infinite Loop, Cupertino, California. We all know what is there, but for those who don't: it's Apple's HQ. Well, Minecraft player Michael Steeber, spent two years recreating Apple's HQ, in Minecraft.
As you can see from the video, above, there is some incredible detail placed in this creation. Steeber has gone to great lengths to get it as accurate as possible, but two years creating it? That is some serious dedication!
DayZ hit Steam in the last 24 hours, racking up over 88,000 downloads in its first 12 hours on Valve's digital distribution platform. If you haven't heard of DayZ, its from Bohemia Interactive, the developer behind ArmA.
Bohemia Interactive's CEO, Maruk Spanel, took to Twitter: "88,000 survivors have joined Dayz alpha in the first 12 hours. Thank you." Considering DayZ originally launched as a mod for the developers ArmA 2, this is quite the surprise. DayZ does have a pretty good following, though, and with the standalone alpha being priced at $29.99 on Steam Early Access, zombie shooter fans should get on at the ground level.
EA DICE has pushed out the December 16 patch for Battlefield 4 on the PC, which fixes a list of bugs, but has its own issues, too. The new update improves BF4's netcode, so that it will hopefully stop "kill trading".
Kill trading is something where two players who fire at each other, and die in the same place. The patch fixes the amount of time where players with high pings should already be dead, but get the kill instead. The patch also fixes:
- Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this.
- Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for "roadkilling" opponents.
- Fixed one of the issues related to the so-called "Netcode" (see below for details).
- Fix for an issue where 4x the damage from a vehicle's minigun would be applied to the chest when a player had the Defense specialization equipped.
- Fix for player tags not always showing when needed to, resulting in players shooting team members.
- Fix for graphical flickering appearing on terrain.
- Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.
- Fix for a Defuse bug where none of the teams would win a round by letting the timer run out.
- Fix for players getting stuck in the revive screen after being killed.
- Fix for players getting stuck in the kill camera after being revived.
- Fix for the game mode specific ribbons being counted twice in the multiplayer progression.
- Made NVIDIA 331.82 or later driver versions mandatory for all players.
- Disabled DirectX 11.1 on NVIDIA cards that have outdated drivers.
- Fixed driver version not being properly detected on NVIDIA Optimus systems.
- Fixed a minor crash that could occur when bringing up the scoreboard.
But, there are new issues: users with NVIDIA GeForce SLI systems, like myself, get massive flickering issues - with the only option to stop this is by disabling SLI. DICE has said: "Both of these have our attention, and we're investigating them."
Some of you may recall a lawsuit that Nintendo filed and won against an Australian citizen named James Burt. Burt was successfully sued by Nintendo back in 2010 for pirating games for the Nintendo Wii. Nintendo won $1.5 million AUD in the suit, and today it appears that the company has decided to put that in their past.
Burt has just received a statue of Ganon, the evil villain from The Legend of Zelda series. The Statue was given to Burt for being a "Good Customer of Nintendo," something they obviously did not think three years ago. Burt took to Reddit to thank Nintendo, and tell the world that despite the lawsuit, he still loves Nintendo.
Amnesia was considered one of the scariest games of all time, so the anticipation for Frictional Games' next title, Soma, is sky high. Most people haven't heard about it, but there's a new trailer out for the game, below.
Nothing really happens in the trailer, but it shows the world that Soma is set in: the PATHOS-2 research facility. It looks like a blend of Aliens, Dead Space and Amnesia, which sounds great to me. But, unfortunately, Soma isn't coming until 2015 - but it will be hitting the PS4, Windows PC, Mac and Linux when it does.
Fresh from his position at Epic Games, Cliff "CliffyB" Bleszinski, is wanting to make a new game: a first-person arena shooter for the PC. He told the world the news through a podcast known as Pointless, the podcast from former Attack of the Show host, Kevin Pereira.
CliffyB told Pereira: "I have a slide deck, I have a pitch, I have concept art, I know pretty much what I want to do. It will be a PC experience that will hearken back to a certain type of game that we cut our teeth on, if you know what I'm saying." CliffyB explained the game as something that isn't like the first-person shooters we see today, adding: "a lot of these kids playing Call of Duty, I don't think they know what a proper arena shooter is."
What does the ex-Epic Games boss need to make it happen? He explains: "It would require a studio. But as much as I'm impressed with No Man's Sky, you know, that's four people. I don't want to work with the old guard, per se. I'll talk to them, have meetings. But the last thing I need is some mid-level marketing guy telling me that 'well, traditionally, this doesn't sell well, so we're concerned,' and all that. Because they're all rearward-looking, and it just drives me fucking batshit."
It's no secret that EA pushed out Battlefield 4 early so that it could beat Call of Duty: Ghosts to the punch, and the result was an amazing next-gen shooter that is still quite fun despite its flaws. Unfortunately for some, the game has been a little more less than fun and more of a pain in the neck as crashing, lagging, and player syncing on servers have plagued the game.
Today DICE announced that it has released a new patch for the game that fixes some of these issues, as well as a wealth of others. One of the biggest issues that this patch is said to fix is the ability to shoot a player while he is standing behind cover if that player changes his stance.
This coming Friday is going to be a big day for 300 lucky Steam users as Valve is set to ship its first Steam Machine prototypes to those who qualified. The combo package will include a Steam Machine prototype chassis that is fully upgrade-able, a Steam Controller, and SteamOS.
While only 300 Steam users qualified for this awesome beta program, the rest of us get something out of the deal as well. Valve announced today that alongside the Steam Machine prototype launch, it will be releasing SteamOS to the public. SteamOS is a Linux-based operating system designed to bring Steam gaming into the living room.
Unfortunately, Valve says that unless you are a seasoned Linux veteran, the new OS will not be easy to install off the bat, and that most users should wait until the official launch in 2014 before attempting to install. Valve says that it will fully unveil SteamOS and Steam Machines at CES, and TweakTown will be there for full coverage of the event.
This morning, Elder Scrolls Online game director, Matt Firor, released an official announcement detailing when we can expect to see ESO launch to the public. Firor said that we Elder Scrolls Online will launch on PC and Mac on April 4th, 2014 with a version for Xbox One and the PlayStation 4 arriving in June of 2014.
"We long ago promised that as soon as a version of the game is ready, we will launch it," Said Firor. "So we're happy to announce that the game will launch worldwide for PC and Mac players on Friday, April 4, 2014, while PlayStation 4 and Xbox One fans will see the game arriving on consoles in June 2014." Firor's full statement can be found at the link below.
As a long time Elder Scrolls fan, and a participant in every beta event held for Elder Scrolls Online, I am quite excited to see the game launch. Bethesda has done a fantastic job with ESO and it really does take the series to the next level! As a part of the official launch date celebration the company released a new trailer for the game titled War in Cyrodiil, and I can attest to the game looking as good as the trailer depicts.