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Good Old Games (GOG) have been a great pillar in the PC community for offering those old games we used to absolutely love and adore, and selling them at a decent price with a no-fuss, DRM-free digital platform which is also set to get that much better.
GOG managing director Guillaume Rambourg revealed at the CD Projekt Red Investor's Day conference in Poland today that their business plans for 2012 and 2013 were to include the addition of not-so-dated games. GOG's goal is to become the number two digital game dealer. Did you notice EA's Origin wasn't even thought of there?
Cake smashes at kids birthday parties look so awesome. My daughter turns one in March next year and we're going to have one. I'm so excited. Why didn't Sony do this with the 5-year anniversary of the PS3? A giant PS3 cake and have various devs and management smash it up. I need to work for their PR department, ha. This week is definitely the week of anniversaries and birthdays! First up we had the Xbox's 10-year anniversary, and Intel's 40-year anniversary of their first microprocessor, the Intel 4004. Today, Sony stands on the podium with the PlayStation 3 turning five today.
Five years since the PlayStation 3 launch. I still remember the pre-launch buzz, dual-HDMI, 1080p, this, that. Then it launched and people were selling PS3 consoles on eBay for ridiculous prices, or selling just the empty box and getting suckers to purchase it in the craze of the launch.
Up until now, I've been living out Max Payne 3 in my head. The last game, Max Payne 2: The Fall of Max Payne was released nearly 10 years ago, in 2003. As a console-created-then-ported-to-PC game, I'm not expecting that much. But, this new video is definitely getting me excited.
The only problem is that they've tweaked the aiming system, Max Payne 3 has been made to 'create an accurate, responsive and realistic third-person shooter as possible', Max Payne 3 targeting and shooting mechanics have been finely tuned. They've combined the precision of a first-person shooter, with a connection to the character that is normally given to the third-person shooter. The video goes into great detail of what Rockstar have achieved, and Max Payne 3 is coming along very nicely.
As the man talking in the video says that, you can see Max aiming between two enemies, in a straight line, left to right. It just feels simple, console-y and not frantic like the original Max Payne games were. But sweet baby jesus does it look good! Graphics, animation, body movement, it's all good! I don't want to spoil too much, but check it out!
Below, is an eight-minute clip of Syndicate of continuous co-op footage. The footage looks good, but there's not much to show of the coordination between the four players. Action looks a little "samey", and it looks like Syndicate blends Call of Duty, Brink, Deus Ex (by its style) and Battlefield all into one.
The environments do look cool, the effects do, too. The game is set to drop in February 2012 and it looks as thought we'll be teased in the form of videos and the such between now and then. We should be able to find out more as each video hits, but for now this is the only thing available this week.
Creator of games such as Sim City and The Sims, is working on experimental foray into what he calls "personal gaming", in the form of Hivemind. Wright describes the game, or more specifically, the engines and algorithm that power Hivemind will learn and track events in your life and morph the game experience accordingly:
Rather than craft a game like FarmVille for players to learn and play, we learn about you and your routines and incorporate that into a form of game play.
Wright compares Hivemind to FarmVille, but it seems there'll be more transparency as to exactly what info the players share with Hivemind. The game is described as living primarily in the mobile space, which will include elements where you'll require help from your friends, like most social-based games.
I know, I know. I've posted a few rumors on the next-gen Xbox a few times now, but it seems there's just more news on it lately and especially today. Today's rumor is a bit more specific, though. Ubisoft Montreal are reportedly hard at work on 'target boxes' based on the intended specifications of the next-generation Xbox from Microsoft.
Delivery of the first iteration of genuine devkits, running custom hardware, are expected to reach studios before Christmas, which is pointing to a finalized console arriving in late 2012. Ubisoft's teams are reportedly working on PCs containing off-the-shelf components provided by Microsoft, and several other major developers such as EA are also in possession of these target boxes.
AMD is rumored to be providing Microsoft with the GPU goodness inside of the new consoles (and their target boxes).
While most people are engrossed in Battlefield 3, Back to Karkand is being worked on and is nearly here. There's some new gameplay videos that show off two of the new maps, Strike at Karkand and Gulf of Oman. Both videos are from PlayStation 3 footage.
The footage looks great, but is so absolutely painful to watch on console, but its good to just see footage no matter what. Some new weapons, vehicles and better destruction are shown off in the two videos. I just really hope that destruction is patched into Battlefield 3 itself.
I personally haven't gotten into Minecraft myself, but I know of it and know of how insanely popular the game is. Notch, head of Mojang Specifications studio that developed Minecraft, have announced via Twitter that Minecraft has gone gold.
Public betas have been around for over twelve months now, with four million copies of the game sold already. The final version of Minecraft won't be officially released until the Minecon conference on Friday, but the current version is reportedly pretty close. Mojang have a variety of clients available, Windows, OS X and Linus. An iOS version is said to be in the works, but not ready yet. Where Android-based users can download Minecraft from the Android Market.
Another console game, port, rape of series has happened in front of our eyes. From Electronic Arts' and Black Box, we have Need for Speed: The Run. NFS: The Run is powered by Battlefield 3's gorgeous, pant-swellingly beautiful, make-you-call-out-mom-in-your-dreams amazing graphics engine, Frostbite 2.0.
Even though the game is powered by that amazing engine, the game is locked to 30fps. What? Am I joking? No. The Run is locked to just 30fps. Now, this may work for other titles, but for a game capable of oh-so-much more on the PC, it's still locked. Locked frame rates on consoles can work, but what if you've just dumped your hard earned cash on a new X79-based system with Quad SLI GeForce GTX 580's?
Wow. It was 10 years ago today that Microsoft unleashed the Xbox onto the gaming world. 100,000 units were shipped to retailers in the first week after its launch, and 1.5 million were sold before the end of 2001. This made the Xbox the best-selling video game console launch on record, and quite the achievement [unlocked?] for Microsoft. The picture below shows Edward Glucksman, where Bill Gates hands over the very first Xbox video game system to him.
10 years later, Microsoft have quite the collection of additions to the Xbox brand such as the current Xbox 360, Xbox LIVE and Kinect for 360. Xbox LIVE boasts 35 million members worldwide who spend 2.1 billion hours per month on the service. Kinect for 360 set a Guinness World Record for the fastest-selling consumer electronic device, selling 8 million in just 60 days.
I still personally remember the original Xbox, Halo looked stunning. Absolutely stunning. Project Gotham Racing saw me pouring unlimited amounts of hours into it. Since then, Microsoft seem to have concentrated more on their Xbox products than PC, which is disappointing for PC owners, but great for console gamers. Let's hope we don't have to wait 3 - 4 more years for another Xbox, launch one next year, Microsoft. We all need the push for games.