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VideoLAN crew worked on Windows 8, RT and phone app version of VLC player with the help of Kickstarter fundraiser. After a year's time, the group's hardwork paid off as its player has finally received approval, and soon will be listed in Windows app Store.
The VLC player will be released for Windows 8, 8.1 and RT. After the release, the company will be starting to work on the windows mobile version of the app. The BETA version had several audio issues, along with other development issues for the Windows OS.
While the Angry Bird craze has mostly come to an end, Rovio is still partnering with big name brands to use its game as a marketing platform. Today the company announced that Angry Birds Rio has been updated to version 2.0 for both Android and iOS to celebrate the upcoming premier of Rio 2, the sequel to Rio, a animated movie from Blue Sky Studios.
With the original Angry Birds Rio seeing millions of downloads, Rovio and Blue Sky Studios teamed up again to create some hype for the April 11th debut of the Rio 2 movie. Unfortunately with the game not as popular as before, I really do not see it gaining as much traction as it did the first time around. I spent many hours playing Angry Birds and Angry Birds Star Wars, but I never could get into Angry Birds Rio. I will most likely download it tonight and spend a few minutes trying it out before bed though.
Don't you just hate it when you are out somewhere and you want to connect to a public Wi-Fi network, but you need the login details and all that? It can get annoying when you need your e-mail or Facebook fix.
Well, it looks like the folks over at Google might have a fix for that, in the form of a new app that would "automatically authenticate and connect to its free hotspots inside Starbucks stores or wherever they are available". Google has started this already, moving itself into Starbucks franchises across the United States, replacing AT&T as the official Wi-Fi partner.
Still, logging into a Google hotspot still requires authentication. This new app that Google is working on, would retain your Google account information, logging you in automatically as soon as your phone is near the hotspot. We might not see the app released, ever, but it would be nice of Google to maybe bake this into the next release of Android.
The tech world is still shocked this morning at yesterday's news that Facebook is buying WhatsApp for $16 billion, and now new details have emerged that suggest that Facebook was not the only one looking to buy the worlds largest instant messaging service. A new report from Fortune says that WhatsApp turned down an offer of $10 billion from Google when the offer did not include a seat on Google's board of directors.
The report also says that Facebook's CEO, Mark Zukerberg, made the $16 billion offer to WhatsApp co-founder and CEO Jan Koum on the 9th of February and the pair finalized the deal just five days later. The deal was reportedly sealed on Valentines day, when Koum arrived at the Zuckerberg home and interrupted a dinner between Mark and his wife. After finalizing things over chocolate covered strawberries, Koum walked away with a seat on Facebook's board and a few billion dollars richer.
WhatsApp is the largest messaging service in the world and today the biggest social network in the world took notice. Today Facebook filed a document with the SEC that confirms the massive acquisition which was valued at $16 billion in cash and stock. Facebook says that WhatsApp will remain independent from Facebook and its competing messenger app, and the acquisition is part of Facebook's ongoing plan to connect the world with each other.
Jan Koum, WhatsApp co-founder and CEO, said, "WhatsApp's extremely high user engagement and rapid growth are driven by the simple, powerful and instantaneous messaging capabilities we provide. We're excited and honored to partner with Mark and Facebook as we continue to bring our product to more people around the world."
"WhatsApp is on a path to connect 1 billion people. The services that reach that milestone are all incredibly valuable," said Mark Zuckerberg, Facebook founder and CEO. "I've known Jan for a long time and I'm excited to partner with him and his team to make the world more open and connected."
In the wake of Flappy Bird being pulled from the mobile app scene, both Google and Apple have now began to deny entry to any app with the word Flappy in its title from being uploaded to their respective app marketplaces. Both companies made the decision to ban further apps from being uploaded if they had "Flappy" in the title due to the sheer number of clones popping up, many of which featured ad baiting, or even malware.
Unfortunately, many of the apps that made it into the mix before the ban was enacted will be allowed to stay, so it is up to users to report any apps that do not feature a legit game. Apple's has additional reason for banning the "Flappy" clones as well, saying that it has a strict policy against clone apps that "leverage" the success of a popular app. It's been a little more than a week since Flappy Bird creator, Dong Nguyen, pulled the app because it was proving to be too addictive to its users, and with more clones popping up every day, I feel that Apple and Google made the right move here.
Purchasing and downloading e-books can evolve from periodic book enjoyment to costly activity, though the changing industry has churned out new unlimited e-book services.
The Scribd e-book service with 100,000+ book titles is $8.99 per month that can be read - and some purchased - though don't expect to see any recent best sellers available. The Oyster e-book service is $9.95 per month and has a simple UI, though doesn't allow users to add or remove items from the reading list without Wi-Fi connection.
The current book industry has struggled in the traditional format, with Borders shuttering years ago, and Barnes & Noble fighting for survival. U.S. book store sales have dropped 22 percent over the past five years, and it seems like it will be difficult to stop the continued bleeding in the future. If consumers don't want an e-book version of a new title, simply buying online from a service such as Amazon provides cheaper prices and fast delivery times.
Image sharing websites such as Flickr, Imgur, and Photobucket have all grown in popularity over the last year as camera's on mobile devices get better with every revision, but popular photo sharing service 500px has up until now, refused to allow mobile images to be uploaded to its servers. This ban on mobile images is mainly because the website takes pride in offering high-quality images, something many smartphones still lack.
That all changes today! This morning, 500px announced that it has updated its iOS app and now allows the uploading of images from iPhone and iPad devices. The company says that users should not worry about an influx of low-quality images, and instead should remember the way 500px thrives based on its community. The company says that the new upload feature only allows quick uploading of images taken from a stand-alone camera via an SD to iPhone and iPad adapter. This means that images taken with the iPhone and iPad can not be uploaded directly from the app, thus keeping low-quality images out of the system.
No word was given on when this feature may be released on Android, but with the recent influx of Dual USB Drives for PC and Mobile popping up, I am sure it wont take long before the Android version of the app gets updated. As an ex-professional photographer, and someone who still shoots professionally on the side, I feel this is a good choice for 500px. Opening the service up to allow images from mobile devices themselves would simply inundate the system with very few good photos, and would flood it mediocre to poor images.
The Verge is reporting from unnamed sources that Microsoft is "seriously considering" adding support for Android apps to its Windows and Windows Phone operating systems.
Tom Warren, reporting with The Verge, says that the move could see Microsoft position itself better in the market with Android apps, as a "Band-Aid" for its Windows Phone apps, or lack thereof. We've seen this before, with BlackBerry providing compatibility for Android apps on BlackBerry 10 devices.
The one stopping block for Android apps on Windows would be the lack of Google Play Services, so we won't see the same APIs as an "official" Google Android device. We are seeing more and more love for Windows + Android love, but would this be enough?
This morning we are getting some insight into why one of the most popular apps in recent months was abruptly pulled from the market despite it earning its creator more than $50,000 per day. In an interview with Forbes, Flappy Bird creator Dong Ngueyen, said that he made the decision to pull the game from the Apple App Store and Google Play because it has became addictive for so many players.
"Flappy Bird was designed to play in a few minutes when you are relaxed," said Nguyen. "But it happened to become an addictive product. I think it has become a problem. To solve that problem, it's best to take down Flappy Bird. It's gone forever." He went on to say that he could not sleep due to the pressure and the stress that the games success was causing him, and that even though it is gone, the game has given him new found confidence. Unfortunately the decision to pull the game has given profiteers new confidence as well with several knock offs popping up as well as iPhone 5S models with Flappy Bird installed popping up on eBay for tens of thousands of dollars.