Fallout 4 high-res texture pack requires a...RX 490?

You'll need some serious specs for Fallout 4's new PC texture pack, including a GPU that doesn't exist yet.

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Bethesda will roll out a high resolution texture pack for Fallout 4 on PC, but the publisher affirms only higher-end rigs with beefy video cards and processors will be able to handle the update. In fact, Bethesda lists a GPU that doesn't even exist yet: AMD's Radeon RX 490.

Fallout 4 high-res texture pack requires a...RX 490? 432

Fallout 4 is getting spruced up on consoles with a new PS4 Pro patch enabling native 1440p and on PC, but the latter will enjoy the biggest and most enhanced upgrade. Everyday PC gamers apparently won't benefit as the high-res texture pack as Bethesda wants you to have an NVIDIA GeForce GTX 1080 or an AMD RX 490 with 8GB of VRAM and an Intel Core i7-5820K or better to use the update.

While these are listed as recommended specs, the publisher says: "make sure you have an additional 58 GB of available and that your system meets/exceeds the recommended specs below."

Recommended PC Specs

  • Windows 7/8/10 (64-bit OS required)
  • Intel Core i7-5820K or better
  • GTX 1080 8GB/AMD Radeon RX 490 8GB
  • 8GB+ Ram

Note: To utilize the High-Resolution Texture Pack, make sure you have an additional 58 GB of available and that your system meets/exceeds the recommended specs below.

Fallout 4 high-res texture pack requires a...RX 490? 53

Now is it possible that Bethesda made a mistake and hit the number 9 instead of the number 8? Did they mean a Radeon RX 480 with 8GB of VRAM instead? Possibly, but given the huge performance disparity between a NVIDIA GeForce GTX 1080 and an AMD Radeon RX 480, I don't think that's likely.

In any case, it's interesting to see Bethesda push out official high-res texture packs. Let's hope they drop more info in the upcoming weeks...but I have a feeling their spec page will change pretty soon here.

NEWS SOURCE:bethesda.net

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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