AMD Radeon Pro graphics card powers 16K display, or 15,360 x 8640

16K display? 15,360 x 8640 becomes possible thanks to AMD's new Radeon Pro graphics card.

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Siggraph 2016 - Walking through Siggraph 2016, there's something that caught my eye in a big way - Otoy had a 16K display on show, using 16 x 4K TVs, powered by AMD's new Radeon Pro graphics cards.

AMD Radeon Pro graphics card powers 16K display, or 15,360 x 8640 03

16K is pretty crazy, so let's clarify what we're talking about here:

  • 1080p - 1920 x 1080 (2 megapixels)
  • 4K - 3840 x 2160 (8.2 megapixels)
  • 8K - 7680 x 4320 (33 megapixels)
  • 16K - 15,360 x 8640 (132 megapixels)

It's virtually impossible to put into words what 16K looks like, but if you have seen a 4K TV or display before, 3840 x 2160 is made up of four times the pixels of a 1080p display. 16K, is made up of 16 of those 4K displays, which is made up of 32 x 1080p resolution. So, we're talking some mammoth numbers here.

AMD Radeon Pro graphics card powers 16K display, or 15,360 x 8640 01

Let's get into the nitty gritty - 4K has 8.2 million pixels per frame, compared to the 2 million of 1080p. When we crank things up to 8K, we're looking at 33.1 million pixels per frame, and then at 16K it jumps to a mind-blowing 132 million. To illustrate my point, I found the picture above - it shows it in a perfect way, where 16K is just massive, utterly massive.

All of this is made possible by AMD's new Radeon Pro graphics card, powered by the Polaris architecture. AMD has shifted its focus within the professional graphics card world, rebranding their FirePro range to Radeon Pro - without killing off FirePro just yet.

Otoy used 16 x 55-inch 4K OLED TVs from LG, which looked beautiful during the demo. There weren't any games running on it, just static images, but one of them was from NASA and it looked utterly gorgeous. I do have one question, though: can it run Crysis?

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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