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The Division v1.1 update has several visual improvements, and more

The Division's v1.1 patch will have visual improvements, and updates to the map and open world
By: Anthony Garreffa | Gaming News | Posted: Mar 4, 2016 3:08 am

The Division isn't even out yet, but Ubisoft is already talking about its v1.1 patch - heck, the pre-loading is only just starting. The v1.1 patch for The Division will include a complete overhaul to the appearance menu, visual improvements, and much more. Here's what you can expect:



Tom Clancy's The Division v1.1


Appearance Menu has received a complete overhaul:

  • Now displays as a Grid making it much easier to browse items
  • "Outfit Sets" option added to quickly equip all the items in a set
  • "Inspect" Feature added


Visual improvements:

  • Fixed several lights that did not cast global illumination
  • Fixed missing volumetric lights on Traffic Lights
  • Illuminated signs now cast actual light
  • Improved atmospheric haze in several Time and Weather combinations
  • Improved night time lighting and contrast
  • Tweaked exaggerated rimlight shader on characters
  • Improved car window reflections
  • Improved SSAO to be more pronounced


Mega Map and Open World updates:

  • New "Mission Overview" has been added to the Mega Map
  • Contaminated Zones will now display the required filter level on the Mega Map
  • Field data with Audio will automatically play when you pick them up
  • If you start listening to Field Data with audio from the menu you can keep listening outside the menu
  • Added Subtitles for all Field Data that play audio
  • Mission Entrance menu usability has been improved
  • Significantly increased number of Crafting Materials obtained from Loot Crates



  • New "Help" Menu is now available in Settings Menu - it stores all the Loading Screen and Context Sensitive Tips
  • New Tutorials added for certain gameplay features and mechanics (these can be switched off in the Options Menu)
  • Skill Modifiers have been added directly to Gear (previously only available on Gear Mods)
  • Fixed an issue on Character Select that resulted in getting stuck with specific combination of inputs
  • Fixed a progression blocking issue caused by accepting a group invite at a specific moment during the Base of Operations unlock sequence
  • Players will no longer be returned all the way back to start screen after creating or logging in to their Ubisoft Club Account
  • Fixed remaining Bugs that prevented log-in when some non-essential services were offline
  • New Icon for Landmarks in the DarkZone, Icon now changes dynamically depending on if Non-Player Enemies are present or not
  • Added information to the in-game Loot Pickup UI to show why an item can't be picked up
  • Improved multi-GPU performance
  • Fixed issue where you could get a white screen on start-up
  • Improved performance in Windowed mode
  • The Deployable Turret no longer targets non-rogue players and doesn't damage neutral players caught in line of fire either
  • Overall stability increased - lots of Crash fixes!
  • Further backend improvements and optimizations
  • Many Localization adjustments and bug fixes
  • Additional minor bug fixes and polish!




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