With the Windows Store-based games not supporting multi-GPUs in games, with Rise of the Tomb Raider being the most recent example, Xbox boss Phil Spencer has come out trying to douse the flames.
Andre Miller (@BigMouthGamer on Twitter) asked Xbox boss Phil Spencer on Twitter: "Are you guys taking steps to resolve these issues? A lot of these limitations are on fundamental features...". Miller makes a very good point, with Spencer replying: "We know lists like this include features PC gamers want to see from us, we appreciate the feedback and have plans to improve".
Popular Now: Xbox CEO Asha Sharma spends hours personally responding to support ticketsSpencer didn't provide any details, but the Windows Store-based games having issues that PC gamers shouldn't be putting up with is complete crap - IMO. With the release of Quantum Break from Remedy Entertainment right around the corner, after being an Xbox One exclusive and then announced for the PC recently - I expect there to be multi-GPU support on day one. But Quantum Break is launching on the Windows Store only - so if nothing is fixed between now and then, one of the biggest releases of the year will launch without support for multi-GPUs... and that sucks.




