Rainbow Six Siege patch 2.0 breaks the game, fixes little

Massive amounts of bugs came with the latest Rainbow Six Siege patch, but Ubisoft is quick try to fix them.

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The newest patch that came out yesterday on all platforms for Rainbow Six Siege actually brought with it more problems than it tried to fix, making the game almost unplayable in some cases.

Rainbow Six Siege patch 2.0 breaks the game, fixes little | TweakTown.com

Ubisoft themselves has acknowledged a lot of major issues and are keeping track of what's when they're fixed. And there're a lot of reported issues according to their forum post and the sub-reddit.

In there are three particular bugs that actually ruin the game: the knife doesn't register any hits, the player models get stuck in a T-pose type pose that prevents the enemy from actually seeing your orientation and hit registration isn't working very well at all. There's also been reported some performance issues with SLI not working properly, or at all in some cases. AMD performance issues have also popped up in this patch and Crossfire seems to be the culprit. Disabling it seems to fix the issue.

They're working hard on fixing each individual issue, and have pushed out smaller updates as some of the problems have been sorted. A larger patch is expected in mid-February that'll fix some of the more complicated client and server side issues.

NEWS SOURCES:reddit.com, forums.ubi.com

Jeff grew up in the Pacific Northwest where he fell in love with gaming and building his own PC’s. He's a huge fan of any genre of gaming from RTS to FPS, but especially favors space-sims. Now he's stepped into the adult world by becoming a professional student looking to break into the IT Security world. When he’s not deep in his studies, he’s deep in a new game, revisiting an old game, or testing the extreme limits of his own PC. He's now a news contributor for TweakTown, looking to bring a unique view on technology and gaming.

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