Eve: Valkyrie moves from the Unity engine to Unreal Engine 4

Eve: Valkyrie is now being developed on Unreal Engine 4.

Published
Updated
49 seconds read time

Eve: Valkyrie is set to become one of the biggest games of the year, especially since it will launch alongside the Oculus Rift when it arrives to consumers (hopefully) before the year is out.

Eve: Valkyrie moves from the Unity engine to Unreal Engine 4 | TweakTown.com

CCP, the developer behind the game, has just announced that the game has moved from the Unity engine, over to Epic Games' Unreal Engine 4. CCP has ditched everything it had from the Unity engine, building the game from the ground up on Unreal Engine 4. Eve: Valkyrie's Lead Game Designer, Chris Smith, explains: "It gives us familiarity. It gives us a great engine, I've worked in Unreal before. It gives us ready made accessibility into the market".

He continued: "I'm not a business person, so for me it's just a great engine that renders a great game. It allows me to express what I need to express on a tool I'm familiar with. On the code side, everyone seems to be adapting very quick. What you're seeing today is from nothing in January to now. We had a great demo before, but turning it into a real boy? Something that you want to play a thousand times that has systems that can be expanded upon... this is the game now".

NEWS SOURCE:polygon.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

Newsletter Subscription

Related Tags