Test System Setup
Processor(s): Intel Core 2 Quad Q6600 @ 3GHz (333MHz x 9)
Motherboard(s): GIGABYTE X48-DQ6 (Supplied by GIGABYTE)
Memory: 2 X 1GB Kingston PC6400 DDR-2 3-3-3-10 (KHX6400D2ULK2/2G) (Supplied by Kingston)
Hard Disk(s): Seagate 250GB 7200RPM SATA-2 7200.10 (Supplied by Seagate)
Operating System: Windows Vista SP1
Drivers: ForceWare Beta 173.67 and 174.51
We've used the same results from our first 9800 GX2 review, so we've included the other cards we tested which comprise the HD 3870 X2 and 8800GT.
Version and / or Patch Used: Build 110
Developer Homepage: http://www.futuremark.com
Product Homepage: http://www.futuremark.com/products/3dmark06/
3DMark06 is the very latest version of the "Gamers Benchmark" from FutureMark. The newest version of 3DMark expands on the tests in 3DMark05 by adding graphical effects using Shader Model 3.0 and HDR (High Dynamic Range lighting) which will push even the best DX9 graphics cards to the extremes.
3DMark06 also focuses on not just the GPU but the CPU using the AGEIA PhysX software physics library to effectively test single and Dual Core processors.
We can see under 3DMark06 that there is no difference between the new and older driver. This doesn't really surprise us though, as we already saw good gains over the single 8800GT which gives us the impression SLI is working without any issues.
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- Page 1 [Introduction]
- Page 2 [Benchmarks - Test System Setup and 3DMark06]
- Page 3 [Benchmarks - PT Boats: Knights of the Sea]
- Page 4 [Benchmarks - CINEBENCH R10]
- Page 5 [Benchmarks - Half Life 2 (Episode Two HDR)]
- Page 6 [Benchmarks - World in Conflict]
- Page 7 [Benchmarks - Enemy Territory: Quake Wars]
- Page 8 [Benchmarks - Crysis]
- Page 9 [Benchmarks - Unreal Tournament 3]
- Page 10 [Benchmarks - High Quality AA and AF]
- Page 11 [Final Thoughts]
- We at TweakTown openly invite the companies who provide us with review samples / who are mentioned or discussed to express their opinion of our content. If any company representative wishes to respond, we will publish the response here.
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