San Francisco - March 12, 2013 - Havok, a leading provider of interactive 3D game technology, today announced the launch of a major new version of its industry-leading Havok Physics technology. The release is the culmination of more than 5 years of internal R&D effort. It features significant technical innovations in performance, memory utilization, usability and simulation quality, and represents a major leap forward in physics simulation for games.
Designed from the ground up for the computing architectures that will define games for the next decade, this release targets next-generation home consoles, mobile and PC while continuing to offer full support for current generation consoles.
"This release of Havok Physics marks the third major iteration of our physics technology since the company was founded 15 years ago. Although Havok Physics is widely recognized as the industry's leading physics solution, our R&D team is constantly striving to innovate and push the technology further," said Andrew Bond, Vice President of Technology for Havok. "The result is a new engine core built around fully continuous simulation that enables maximum physical fidelity with unprecedented performance speeds. Beta versions of the technology have been in the hands of a number of leading developers for some time and we have seen dramatic performance gains with simulations running twice as fast or more, and using up to 10 times less memory. Additionally the new core's performance is extremely predictable, eliminating performance spikes. We are genuinely excited to see how game designers will harness the additional power that we are offering with this release."
"At 2K Czech, our games demand a physics solution that can scale efficiently and handle highly detailed interactive environments. Having recently moved to the next generation of Havok Physics, we've been blown away by how Havok's new physics technology is able to make highly efficient utilization of all available hardware cores with a very lean runtime memory footprint," said Laurent Gorga, Technical Director at 2K Czech. "This combination allows us to deliver the high quality simulation at the scale we need and we are really looking forward to making some incredible games with the new technology."
Havok is currently scheduling meetings for technical reviews of its latest Physics technology at GDC March 27th- March 29th, Business Suite #400.
For more information or to schedule a meeting to review the latest tech, visit http://www.havok.com/physics.
Recommended for You
Latest News Posts
- Samsung Gear VR is used by over 1 million users per month
- Metal Gear Solid games have sold over 49 million copies worldwide
- Avengers: Infinity War will be one movie, instead of a two-parter
- Samsung's Q2 2016 profits are the largest in over two years
- New details emerge on Samsung Galaxy Note 7, new Gear VR headset
- Boot from PCIe SSD GA-X58A-UD3R?
- Gigabyte U1N !!GA-Z68X-UD3H-B3 UEFI BIOS posted to Gigabyte site
- Switchmate Bluetooth Smart Light Switch Review
- Can't use Google maps
- Main GA Z97X UD5H BK cannot boot with VGA R9 280X
- Polaris Nitro-charged - introducing the SAPPHIRE NITRO+ Radeon RX 480
- AccelStor debuting NeoSapphire 3706-ES1 at Flash Memory Summit 2016
- Elitegroup ceremoniously launches ECS H110S-2P mini-STX motherboard and the all-new LIVA Pro Mini PC
- MSI announces custom GeForce GTX 1060 graphics cards
- Seagate unveils the industry's broadest 10TB portfolio