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Nintendo NX in production, preparing for March 2017

Nintendo has 'zero percent chance' of delaying NX from its March 2017 release.

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Gaming Editor
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Nintendo has been eyeing down a March 2017 release for its next-gen codename NX console, which we broke the news on that it would be a Pascal-based Tegra design all the way back in May. The latest on Nintendo NX is from Emily Rogers, who had an update on NX that said:

  • Toshiba, Megachips, and Macronix are all involved with the Nintendo NX.
  • Toshiba is the world's second-largest NAND chip maker after Samsung. They also manufactured the flash memory chips for the Nintendo 3DS.
  • NX hardware is finalized. Don't expect any drastic changes.
  • NX is now entering a very early stage of production.
  • Zero percent chance of NX being delayed from its March launch.
Nintendo NX in production, preparing for March 2017 | TweakTown.com

Right now, this is what we're expecting:

  • Custom NVIDIA GPU chip
  • Region Free (No region lock)
  • Six inch (6.2 inch?) multi-touchscreen (Heard nothing about a stylus)
  • The touchscreen has 720p resolution.
  • 32GB of built-in internal storage
  • SD card support
  • Supports USB 2.0 and 3.0
  • The dock has two 2.0 USB ports and one 3.0 USB port.
  • The portable device is around 14 - 15 mm in thickness.
  • The right analogue stick (or circle pad?) will be below the face buttons.
  • Camera and microphone are not built into/inside the NX portable device.
  • Cooling is still a little noisy
  • Detachable controllers (motion controls and next-gen vibration technology)
  • Share / Social button that Laura Kate Dale posted is true.
  • There are *at least* two shoulder buttons.
  • Battery Life - Ehhh not great. I haven't heard an exact number of hours, but it doesn't sound great.
  • Below PS4 and XB1 in raw power.
  • Supports Unreal Engine 4 and Unity Engine.
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Gaming Editor

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Anthony joined TweakTown in 2010 and has since reviewed 100s of tech products. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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