Oculus adds multi-camera support to Rift, months before Touch launch

The Oculus Rift now supports multiple tracking cameras, preparing for the launch of the Touch controllers.

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Oculus has provided support for multiple tracking cameras in its new Oculus Home v1.6 update, with the new firmware supporting up to four tracking cameras - but why are four tracking cameras needed? For the upcoming Touch controllers from Oculus, that's why.

Oculus adds multi-camera support to Rift, months before Touch launch | TweakTown.com

Multiple tracking cameras will provide better hand-tracking for the Touch controllers in the VR world, providing much more immersive and realistic experiences compared to the Xbox One controller included with the Rift. You don't need to buy three more cameras, you can use a two camera setup that would provide the same room-scale VR experience that HTC offers with the Vive, by default.

Oculus Rift owners can now grab another camera or three, and have room-scale VR ready for the Touch controllers to be released later this year.

NEWS SOURCE:uploadvr.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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