Tech content trusted by users in North America and around the world
7,352 Reviews & Articles | 53,831 News Posts

Sony 'probably going to reject' PlayStation VR games under 60FPS

PlayStation VR game running under 60FPS? Yeah, Sony doesn't like that
By: Anthony Garreffa | Virtual & Augmented Reality News | Posted: Mar 17, 2016 7:19 am

GDC 2016 - Sony is getting serious when it comes to performance and the PlayStation VR, where according to Gamasutra, Sony is aiming for 60FPS or above.

 

sony-probably-going-reject-playstation-vr-games-under-60fps_04

 

During GDC, SCEA Senior Dev Support Engineer Chris Norden had some interesting things to say about PlayStation VR to developers. He said to developers at GDC that Sony would most likely reject games with variable frame rates, or anything running under 60FPS.

 

Norden said: "Frame rate is really important; you cannot drop below 60 frames per second, ever. If you submit a game to us and it drops to 55, or 51... we're probably going to reject it. I know I'm going to get flak for this, but there's no excuse for not hitting frame rate. It's really hard, and I'm not going to lie to and say it's extremely easy...it's really difficult. 60hz is the minimum acceptable framerate. Everybody drill that into your heads".

 

Now, this is something that's great to see from Sony - let's hope that the PS5 is running games at 4K 60FPS minimum then, eh?

NEWS SOURCES:Gamesindustry.biz

Related Tags

Got an opinion on this news? Post a comment below!
Subscribe to our Newsletter

Latest News Posts

View More News Posts

Forum Activity

View More Forum Posts

Press Releases

View More Press Releases
loading