Assassin's Creed 4: Black Flag, is one of the best-looking PC games on the market right now, with the developer coming out and saying that it is pledging its commitment to optimizing its games for PC.
We've just lived through the launches of both next-gen consoles, and now Sylvain Trottier, Associate Producer of Assassin's Creed 4: Black Flag has had some wise words on the Ubisoft Blog. Trottier talked about Ubisoft finishing up the R&D stages of Black Flag, where they began working on optimizing the PC version of the game first.
There are three reasons behind this: the first, is that every team member has a PC at their desk, most engineers are more experienced and familiar with the PC environment in the early stages of next-gen consoles, and finally, the PS4 and Xbox One are pretty much PCs with their x86-based architectures. He said: "It's not 100 percent linear, but at least it gives you an order of magnitude."
He continued: "We are very proud of the PC version of Assassin's Creed 4 Black Flag. The game runs well on low-end PCs, and lots of additional features were added for higher-end machines, allowing each and every customer to fully enjoy the experience on their PCs."