Today, a demo video that showcases some of the special effects that NVIDIA's PhysX API powers in the upcoming Batman: Arkham Origins video game popped up online. The video covers the PhysX used to animate Batman's cape, but honestly the soft shadows and particle-based weather are much more interesting to me.
Unfortunately, the video features pretty poor quality even when set to 720p resolution and does little to show the minute effects that NVIDIA's PhysX will bring to the game. Honestly, this video actually makes me feel little let down as I was looking forward to some killer graphics and a massive new level of real-time rendering. The textures appear to lack detail and I really cannot tell that much difference in the hand-to-hand combat between Arkham Origins and Arkham Asylum.