Far Cry 2
Version and / or Patch Used: 1.01
Timedemo or Level Used: Ranch Long
Developer Homepage: http://www.ubi.com
Product Homepage: http://www.farcry2.com
The Dunia Engine was built specifically for Far Cry 2 by the award-winning Ubisoft Montreal development team. It delivers the most realistic destructible environments, amazing special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system, non-scripted enemy A.I. and so much more.
Far Cry doesn't see much change in the minimum front due to that FPS wall we're hitting. There's a bit of movement in the average departments, but as you can see, it's not really needed.
Please Note: We still include Far Cry 2 in our benchmarks (we know it's old) as a way for our readers to get a general representation of how older games perform on new hardware.
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- Page 1 [Introduction]
- Page 2 [Benchmarks - Test System Setup]
- Page 3 [Benchmarks - 3DMark 11]
- Page 4 [Benchmarks - 3DMark Fire Strike]
- Page 5 [Benchmarks - Unigine Heaven Benchmark]
- Page 6 [Benchmarks - Phantasy Star Online 2]
- Page 7 [Benchmarks - Lost Planet 2]
- Page 8 [Benchmarks - Just Cause 2]
- Page 9 [Benchmarks - F1 2012]
- Page 10 [Benchmarks - Metro Last Light]
- Page 11 [Benchmarks - Dirt Showdown]
- Page 12 [Benchmarks - Nexuiz]
- Page 13 [Benchmarks - Sniper Elite V2]
- Page 14 [Benchmarks - Sleeping Dogs]
- Page 15 [Benchmarks - Far Cry 2]
- Page 16 [Benchmarks - Hitman Absolution]
- Page 17 [Benchmarks - Tomb Raider]
- Page 18 [Benchmarks - BioShock Infinite]
- Page 19 [Benchmarks - High Quality AA and AF]
- Page 20 [Temperature Test]
- Page 21 [Sound Test]
- Page 22 [Power Consumption Test]
- Page 23 [Final Thoughts]
- We at TweakTown openly invite the companies who provide us with review samples / who are mentioned or discussed to express their opinion of our content. If any company representative wishes to respond, we will publish the response here.
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