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3GB vs. 6GB Memory Performance Analysis on X58 - Benchmarks - Left 4 Dead

Today we have a look at a 3GB and 6GB kit of memory and see how the extra memory affects overall system performance.

| Editorials in RAM | Posted: Feb 11, 2009 5:00 am

Left 4 Dead

 

Version and / or Patch Used: Latest Steam Update

 

Timedemo or Level Used: Custom Timedemo

 

Developer Homepage: http://www.valvesoftware.com/

 

Product Homepage: http://www.l4d.com/

 

Buy It Here

 

 

Left 4 Dead uses the latest version of Valve's Source engine, with improvements such as multi-core processor support and physics-based animation to more realistically portray hair and clothing, and to improve physics interaction with enemies when shot or shoved in different body parts. Animation was also improved to allow characters to lean realistically when moving in curved paths.

 

Rendering and artificial intelligence were scaled up to allow for greater number of enemies who can navigate the world in better ways, such as climbing, jumping or breaking obstacles. Lighting has been enhanced with new self-shadowing normal mapping and advanced shadow rendering that is important to convey information about the environment and player actions.

 

3GB VS 6GB Performance Analysis on X58

 

Left 4 Dead also shows that the performance is slightly up with the extra 3GB of memory, but unlike Far Cry 2 it's not really enough to make any real difference to your gaming experience.

 

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