We now know just how well the PC gaming did this year, generating a massive $35.8 billion in 2016 - which according to SuperData's analysis of the interactive entertainment world, was "driven largely by free-to-play online titles and downloadable games".
SuperData noted that games like League of Legends and even my favorite, Overwatch, "drive enthusiasm". They also noted that PC gamers recognized a "big improvement with the release of a new generation of graphics cards, offering a 40% increase in graphics power and a 20% reduction of power consumption" - thanks to AMD's release of the Radeon RX 400 series, and NVIDIA's popular GeForce GTX 10 series of graphics cards.
It we compare it to the relatively small console gaming market, where $6.6 billion was made - with SuperData noting the revenue generated through "add-on content, expansion packs, and micro-transactions", all dirty words to some gamers.