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Bloodborne gets a stunning make-over in Unreal Engine 4

Bloodborne's macabre gothic style gets recreated in Unreal Engine 4.

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Senior Gaming Editor
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From Software's macabre Victorian Souls successor Bloodborne gets an amazing recreation in UE4.

Bloodborne's games engine is hard to match, but DICE environment artist Simon Barle does a stunning job in recreating the game's gothic overtones in Unreal Engine 4. We don't get to see the whole game in UE4, just the Hunter's Dream hub, but it's still an incredible look at UE4's versatility. The footage is rendered in 60 frames-per-second too, adding an extra layer of immersive realism to the environment.

Be sure to check below for a ton of screen captures from the footage, and I have to wonder what Hidetaki Miyazaki and the rest of From Software think of this homage.

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News Source:allgamesdelta.net

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About the author

Senior Gaming Editor

Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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