Middle-earth: Shadow of War is a sequel to the popular Shadow of Mordor, which was powered by the Lithtech engine. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it's nothing.
Metro Exodus is one of the hardest tests that our graphics cards have to go through, with 4A Games' latest creation being one of the best looking games on the market. It is a serious test that pushes GPUs to their limits, and also features RTX technologies like DLSS.
Far Cry New Dawn was developed by Ubisoft, and is powered the Dunia Engine, an engine that has been modified over the years for Far Cry and last used in Far Cry 5. Dunia Engine itself was a modified version of CRYENGINE, scaling incredibly well on all sorts of hardware.
Shadow of the Tomb Raider is one of the latest games to join our graphics card benchmark lineup, with the game built using the Foundation engine as a base, the same engine in Rise of the Tomb Raider. Eidos Montreal R&D department made lots of changes to the engine during the development of Shadow of the Tomb Raider to make it one of the best-looking games out right now.
1440p Benchmark Performance Thoughts
We have 84FPS average out of the ASUS TUF Gaming X3 Radeon RX 5700 EVO, which is 2FPS more than reference, and 7FPS behind the GTX 1080 Ti and RX 5700 XT graphics cards. Not a bad start here, and it beats the pants off of the RX 5600 XT here at 1440p in Shadow of War.
Metro Exodus gets close to 60FPS out of the RX 5700 here from ASUS, which is 1FPS better than reference -- but just 3FPS behind the higher-end RX 5700 XT.
95FPS from Far Cry New Dawn is a stellar result, just 3FPS shy of the higher-end RX 5700 XT -- while Shadow of the Tomb Raider hums along with 87FPS average at 2560 x 1440.