Middle-earth: Shadow of War is a sequel to the popular Shadow of Mordor, which was powered by the Lithtech engine. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it's nothing.
Metro Exodus is one of the hardest tests that our graphics cards have to go through, with 4A Games' latest creation being one of the best looking games on the market. It is a serious test that pushes GPUs to their limits, and also features RTX technologies like DLSS.
Far Cry New Dawn was developed by Ubisoft, and is powered the Dunia Engine, an engine that has been modified over the years for Far Cry and last used in Far Cry 5. Dunia Engine itself was a modified version of CRYENGINE, scaling incredibly well on all sorts of hardware.
Shadow of the Tomb Raider is one of the latest games to join our graphics card benchmark lineup, with the game built using the Foundation engine as a base, the same engine in Rise of the Tomb Raider. Eidos Montreal R&D department made lots of changes to the engine during the development of Shadow of the Tomb Raider to make it one of the best-looking games out right now.
1080p Benchmark Performance Thoughts
Right out of the gate MSI is taking some swings with its GeForce GTX 1650 SUPER GAMING X, where in Shadow of War at 1080p we see the card hitting 71FPS. At this level, it beats the previous-gen GTX 1070 but loses to the older GTX 980 Ti which is still a 1080p champion with 74FPS average.
However, it gets smacked back down by Metro Exodus and hovers at 34FPS -- still playable, but not ideal. The GeForce GTX 1070 soars with 49FPS thanks to its 8GB framebuffer and beefier GPU, with the same for the GTX 980 Ti and its 40FPS versus just 34FPS on the GTX 1650 SUPER GAMING X.
Far Cry New Dawn is no issue at 1080p on the MSI GTX 1650 SUPER GAMING X as it pushes 77FPS, while Shadow of the Tomb Raider is close with 72FPS. Perfect performance for AAA gaming at 1080p.