Middle-earth: Shadow of War is a sequel to the popular Shadow of Mordor, which was powered by the Lithtech engine. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it's nothing.
Metro Exodus is one of the hardest tests that our graphics cards have to go through, with 4A Games' latest creation being one of the best looking games on the market. It is a serious test that pushes GPUs to their limits, and also features RTX technologies like DLSS.
Far Cry New Dawn was developed by Ubisoft, and is powered the Dunia Engine, an engine that has been modified over the years for Far Cry and last used in Far Cry 5. Dunia Engine itself was a modified version of CRYENGINE, scaling incredibly well on all sorts of hardware.
Shadow of the Tomb Raider is one of the latest games to join our graphics card benchmark lineup, with the game built using the Foundation engine as a base, the same engine in Rise of the Tomb Raider. Eidos Montreal R&D department made lots of changes to the engine during the development of Shadow of the Tomb Raider to make it one of the best-looking games out right now.
1440p Benchmark Performance Thoughts
I wouldn't recommend the Radeon RX 5600 XT for 1440p gamers, but if you were playing esports games like Overwatch and Apex Legends then you will have a blast -- for AAA games? If you turned down the details then sure, but for benchmark purposes I run everything maxed out on Ultra graphics (with AA and motion blur disabled).
We have over 60FPS average in Shadow of War with the new BIOS, while the old BIOS lags behind at 54FPS average -- enough to beat the GTX 1660 Ti thanks to the upgraded BIOS. The new BIOS pumps the MSI RX 5600 XT up to 49FPS in Metro Exodus at 1440p, an identical result to the HBM2-based Radeon RX Vega 64.
We also have some great performance at 1440p in Shadow of the Tomb Raider, with 78FPS average -- equal to the Radeon RX Vega 56, and 7FPS more than the old BIOS.