Apex Legends is a surprise hit from Titanfall developer Respawn Entertainment, with the new 60-player battle royale game coming onto the scene in February and changing the game, literally. It's an actual blast to play and we will now be using it in all of our graphics card content going forward.
EA and DICE put everything they had into Battlefield V which runs the latest version of the Frostbite engine, and really stretches its legs in terms of graphics quality and squeezing the most from our cards. It's one of the best looking engines and best looking games on the market, until the new slew of games launches over the coming months, that is.
Overwatch is one of the most popular games on the market, from legendary game developer Blizzard. It's a game that looks great but doesn't require a huge amount of GPU grunt, but it's tested for another reason: high-FPS for enthusiast/professional gamers. Overwatch in our testing is to provide a two-fold result: first, it's a popular esports title and second it gives us a look at what we need to run it at 1440p for 144/165Hz displays and at 4K on those new 144Hz HDR G-Sync displays.
Middle-earth: Shadow of War is a sequel to the popular Shadow of Mordor, which was powered by the Lithtech engine. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it's nothing.
Rainbow Six: Siege has been a strong entry into the franchise, popular for its realistic feel and great graphics. Stable as a rock for benchmarking, right up to 3440x1440 and 4K.
Metro Exodus is one of the hardest tests that our graphics cards have to go through, with 4A Games' latest creation being one of the best looking games on the market. It is a serious test that pushes GPUs to their limits, and also features RTX technologies like DLSS.
Far Cry New Dawn was developed by Ubisoft, and is powered the Dunia Engine, an engine that has been modified over the years for Far Cry and last used in Far Cry 5. Dunia Engine itself was a modified version of CRYENGINE, scaling incredibly well on all sorts of hardware.
Shadow of the Tomb Raider is one of the latest games to join our graphics card benchmark lineup, with the game built using the Foundation engine as a base, the same engine in Rise of the Tomb Raider. Eidos Montreal R&D department made lots of changes to the engine during the development of Shadow of the Tomb Raider to make it one of the best-looking games out right now.
Last updated: Nov 15, 2019 at 01:16 pm CST
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- Page 1 [Introduction, GTX Not RTX, & Pricing]
- Page 2 [Specs: TU116 vs GP106]
- Page 3 [Specs: MSI GTX 1660 Ti GAMING X/VENTUS XS]
- Page 4 [Detailed Look]
- Page 5 [Test System Specs]
- Page 6 [Benchmarks - Synthetic]
- Page 7 [Benchmarks - 1080p]
- Page 8 [Benchmarks - 1440p]
- Page 9 [Benchmarks - 4K]
- Page 10 [Thermals, Power, Noise]
- Page 11 [Overclocking]
- Page 12 [Performance Thoughts & Final Thoughts]