DOOM & Battlefield 1
Due to the short timeframe from receipt of the Glaive RGB and getting to write it, we had roughly a week to cram in whatever gaming we could. While time was not on our side, we got in many hours of both DOOM and Battlefield 1. In DOOM, before calibration, we were noticing jittery movements on low DPI settings, and it would smooth out the higher up the scale we went. After calibrating the sensor, we found our aim got better, movements were more fluid and natural feeling, and not once did we notice an input not being registered. The shape of the mouse does lend itself to many hours of comfortable use, and with it conforming to our hand so well, we did find we got "hot hands" easily.
On the flip side of that, we do find the rubberized grip areas do well to enable lifting the mouse, and also made sure that the Glaive RGB never weaseled its way out of our hand. As programmable as the CUE software allows in the Glaive RGB, we found the Macro system to be top notch, remapping the mouse the way we liked it to operate, many levels of DPI control a click or two away, and being able to set a lot of profiles stored on the PC. The fact they can auto-switch profiles when apps are loaded kicks the door wide open when it comes to the potential.
Windows and Productivity
Day to day, we did do quite a bit of image editing, and this is where, if any place, we did find that high DPI can be detrimental. Once calibrated, when over 6500 DPI, we did continuously overshoot what we were trying to do. Whether it be using small menu dropdown boxes, or when trying to pinpoint something to change, there was a point where we had to say no to more DPI. This is not a bad thing; we feel it lends to the accuracy of the sensor. Many mice at similar DPI settings do not appear to move as much, so it is just down to a learning curve, which we just did not have the time to get used to.
Scrolling pages take more effort than with many other mice, but the design is intended for gaming, and in that respect, we appreciate a scroll wheel which does not freely change the weapons on us. All the way around the Glaive RGB, while these could come off as complaints, we understand why things are a certain way and have no qualms with using the Glaive RGB even longer than we have already.
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- Page 1 [Introduction, Specifications, and Pricing]
- Page 2 [Packaging, Accessories, and Documentation]
- Page 3 [Corsair Glaive RGB Gaming Mouse]
- Page 4 [Inside the Glaive RGB]
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