We're now testing some new games, including Overwatch, which runs beautifully on mid-range hardware, and we're also running Battlefield 1 in 64-player multiplayer sessions. After testing various maps and methods, we are running an entire match of Overwatch (6v6) and a 5-minute round of 64-player Conquest mode in Battlefield 1.
After many hours of gaming - yeah, this job is pretty awesome - we found that there was a 3-6% variance in the minimum and average FPS. We could get this lower, but it would require magnitudes more time, and it would never get to 0-1%. This gives us the best of both worlds, as you can throw a 10% average mix onto the numbers, and still get a near accurate result for real-world testing - and not just the built-in benchmarks.
Battlefield 1 is the latest and greatest first-person shooter from EA DICE, powered by the incredibly beautiful and high-end Frostbite engine. It has DX11 and DX12 support, so we test both - it's one of the games we run in real-time 64-player multiplayer matches.
You can buy Battlefield 1 at Amazon.
Blizzard created one of the best team-based first-person shooters with Overwatch, which looks great and runs ridiculously smooth, even on lower-end hardware.
You can buy Overwatch at Amazon.
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