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ROCCAT Ryos MK FX Mechanical Gaming Keyboard Review

By: Chad Sebring | Keyboards in Peripherals | Posted: Oct 5, 2016 4:48 pm
TweakTown Rating: 99%Manufacturer: ROCCAT



Playing DOOM with the Ryos MK FX under our left hand took a while to get comfortable, but once used to the layout and design of the keyboard, we became more proficient, and gained more respect for this as a gaming keyboard. We did find that we had to put the keyboard back further than we are used to, which took the most adjusting too, and it is because of the large size, and the non-detachable wrist rest, it needed room for support along the front too.


We did set a few text macros for quick replies and off-handed comments we use most often, and the Thumbster keys allowed us the ability to use them for weapons modifiers and to be able to swap weapons while circling the enemy at the same time. As we say, it takes some getting used to, but the tactile feel of the brown switches without all the noise is pleasant. They Ryos MK FX just took some time to grow on us, but once we got used to things, we felt more able to take on the enemy with all the options for functionality.






Playing Overwatch, we found a lot more of the same thing we saw with DOOM. Just that this time, battles can be faster paced at times, and we found programming the board to where we moved out left hand less, ended up very beneficial. We were setting the specialty attacks, and many comments to spam the chat window while playing. Movements are only what we intended due to the heavier springs used in the Cherry MX Brown switches, and the tactile bump would surely let us know if we had been resting too heavy on any of the keys.


All in all, we find no issues with gaming, nor did we find any limitations to what this Ryos MK FX was able to do for us. All you have to do is come up with the idea, and take the time to program what it is you want the near 200 keys to do for you.



Windows and Productivity


Day to day, we found the Ryos MK FX to be a large keyboard. As we tend to gravitate to TKL keyboards, jumping to the Ryos MK FX from even the standard 104-key products takes some getting used to. It was about three or four days of getting used to the size and tinkering around with the software options when we got appreciative of this keyboard.


Specifically when it came to production purposes. You can make the keyboard do any shortcuts you want, set it for any commands you could want to eliminate from mouse duty and go to town with the features that the Ryos MKL FX presented. We also did not notice many instances where the springs were not heavy enough to keep us from hitting multiple keys at speed, but there were a few times we ran into this along the way.


We also noticed very little vibration through the keyboard. It is built solid and is ready to take on just about any abuse your work day or gaming sessions will require.

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