Frames per Second Explained
When we benchmark our video cards, we aim to get to a certain level of FPS that we consider playable. While many may argue that the human eye can't see over 24 FPS or 30 FPS, any true gamer will tell you that as we climb higher in Frames per Second (FPS), the overall gameplay feels smoother. There are three numbers we look out for when it comes to our benchmarks:
30 FPS - This is the minimum number we aim for when gaming. Your game experience is ideal when your frames per second never drop below 30.
60 FPS - It's the average we look for when we don't have a minimum coming at us. If we're getting an average of 60 FPS, we should have a minimum of 30 FPS or better, and as mentioned above, it means we have some smooth game play.
120 FPS - This is the newest number we've been hunting down. If you're the owner of a 120 Hz monitor, to get the most out of it, you want to get around the 120 FPS mark. Moving from 60 FPS / 60 Hz to 120 FPS / 120 Hz brings a certain fluidity that can't really be explained, but has to be experienced instead.
Since the Vapor is designed as a console replacement, most systems will be married to TVs rather than computer monitors. There are three resolutions for modern TVs, 720P, 1080P, and 4K. 1080P dominates the group, but as time goes on, more 4K devices will invade living rooms. The lowest priced Vapor product has more than enough power to run 1080P resolutions at high graphics settings in most cases. In this section, we'll run a few games in FRAPs to measure the rendered frames per second.
Version and / or Patch Used: Build 887
Technically, Project CARS isn't available for purchase yet, but I used my media credentials to pull some strings right into the beta testing program. Project CARS uses Steam, even in its beta form. You can preorder the game on Steam now, but the release date is March 17, 2015. The game takes graphics detail to the next level, and can actually use all of the graphics' processing power available at the highest settings. Think Crysis on wheels!
At the highest settings, Project CARS is the most demanding game to hit the market since the original Crysis. Sure, there have been other games that demand a lot from a PC, but it's about the relationship of processing demand to processing power available at the time. Project CARS looks amazing even at lower graphics settings, but if you want the closest thing to photorealism, this is the game to catch a glimpse.
The game has several settings that can be set to low, medium, high, and ultra, along with AA and AF settings. Here we tested at medium and high settings, both with minimal AA and AF. The game still looks amazing.
In the high setting, we were able to play the game, but the frames per second made it difficult to find the corner apex while driving. Things were better with the medium setting, and the game still looked spectacular.
Version and / or Patch Used: 126.96.36.199
This game doesn't need an introduction. On the PC, Battlefield 4 enjoys graphics that console players can only dream of. The real question is whether or not our Vapor A console is able to show the same detail at playable frames per second.
Like Project CARS above, the system is playable with medium settings, and on the verge of unplayable on the high setting.
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