High Quality AA and AF Testing
While we test all our games with maximum in-game settings, turning on Anti-Aliasing (AA) and Antistrophic Filtering (AF) helps take the intensity of our testing to another level.
Here we see video cards go from playable FPS to unplayable FPS and the real power houses continue to help break that 60 FPS mark we always aim for to provide a smooth gaming experience.
With AA and AF turned on, you can see that Metro Last Light falls short of that playable 60 FPS we need at both resolutions.
Even with AA and AF on, we see that the heavily overclocked Sapphire R9 290X Vapor-X OC continues to hit that FPS wall that is present under GRID Autosport. We're really hoping a driver release can help remove this, or at least let the FPS wall come on at a later point.
At 1920x1200, we can see Sleeping Dogs puts out a solid 69 FPS average. Moving to 2560x1600, though, sees the FPS plummet with an average of just 41 FPS.
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- Page 1 [Introduction and Package]
- Page 2 [Video Card Details and Specifications]
- Page 3 [Test System Setup & FPS Numbers Explained]
- Page 4 [Benchmarks - 3DMark]
- Page 5 [Benchmarks - 3DMark Sky Diver & Catzilla]
- Page 6 [Benchmarks - Unigine Heaven & Phantasy Star Online 2]
- Page 7 [Benchmarks - Lost Planet 2 & Just Cause 2]
- Page 8 [Benchmarks -Metro Last Light & Nexuiz]
- Page 9 [Benchmarks - Sniper Elite V2 & Sleeping Dogs]
- Page 10 [Benchmarks - Hitman Absolution & Tomb Raider]
- Page 11 [Benchmarks - BioShock Infinite & Battlefield 4]
- Page 12 [Benchmarks - GRID Autosport]
- Page 13 [Benchmarks - High Quality AA and AF]
- Page 14 [Benchmarks - 4K - 3840x2160 Testing]
- Page 15 [Temperature & Sound Testing]
- Page 16 [Power Consumption Testing]
- Page 17 [Pricing, Availability and Final Thoughts]
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