High Quality AA and AF Testing
While we test all our games with maximum in-game settings, turning on Anti-Aliasing (AA) and Antistrophic Filtering (AF) helps take the intensity of our testing to another level.
Here we see video cards go from playable FPS to unplayable FPS, and the real power houses continue to help break that 60 FPS mark we always aim for to provide a smooth gaming experience.
While Metro Last Light sees a slight performance boost at both resolutions when AA and AF is turned on, you can see that the overall FPS continues to be too low as we fall well short of that 60 FPS number we're on the hunt for.
Just Cause 2 sees a nice performance bump at both resolutions with playable numbers being seen at both 1920 x 1200 and 2560 x 1600. Compared to the R9 290X 4GB running in "Uber Mode," you can see the Sapphire R9 290 4GB Tri-X OC sits just a single FPS behind.
Thanks to the overclock Sapphire is offering on the R9 290 4GB Tri-X OC, you can see at 1920 x 1200 we're able to move from the unplayable FPS realm into the playable 60 FPS one. This is exactly what we like to see when overclocking is thrown into the mix.
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- Page 1 [Introduction and Package]
- Page 2 [Video Card Details and Specifications]
- Page 3 [Test System Setup & FPS Numbers Explained]
- Page 4 [Benchmarks - 3DMark]
- Page 5 [Benchmarks - Unigine Heaven & Phantasy Star Online 2]
- Page 6 [Benchmarks - Lost Planet 2 & Just Cause 2]
- Page 7 [Benchmarks - F1 2012 & Metro Last Light]
- Page 8 [Benchmarks - Dirt Showdown & Nexuiz]
- Page 9 [Benchmarks - Sniper Elite V2 & Sleeping Dogs]
- Page 10 [Benchmarks - Hitman Absolution & Tomb Raider]
- Page 11 [Benchmarks - BioShock Infinite & Battlefield 4]
- Page 12 [Benchmarks - High Quality AA and AF]
- Page 13 [Benchmarks - 4K - 3840 x 2160 Testing]
- Page 14 [Temperature & Sound Testing]
- Page 15 [Power Consumption Testing]
- Page 16 [Pricing, Availability and Final Thoughts]