High Quality AA and AF
While we test all our games with maximum in-game settings, turning on Anti-Aliasing (AA) and Antistrophic Filtering (AF) helps take the intensity of our testing to another level.
Here we see video cards go from playable FPS to unplayable FPS and the real power houses continue to help break that 60 FPS mark we always aim for to provide a smooth gaming experience.
Turning on AA and AF, it comes as no surprise that our numbers are extremely low. We see an extra FPS at both resolutions, but we're way off the numbers we need to be.
Just Cause 2 sees a nice little increase as you'd expect, and the move to 54 FPS from 51 FPS at 1920 x 1200 is great. We're still not quite where we need to be, though, as we fall short of that 60 FPS number we're always-on the hunt for.
Sleeping Dogs performance, like Metro Last Light, is extremely low with just 22 FPS being seen at 1920 x 1200.
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- Page 1 [Introduction and Package]
- Page 2 [The Card and Specifications]
- Page 3 [Benchmarks - Test System Setup]
- Page 4 [Benchmarks - 3DMark 11]
- Page 5 [Benchmarks - 3DMark Fire Strike]
- Page 6 [Benchmarks - Unigine Heaven Benchmark]
- Page 7 [Benchmarks - Phantasy Star Online 2]
- Page 8 [Benchmarks - Lost Planet 2]
- Page 9 [Benchmarks - Just Cause 2]
- Page 10 [Benchmarks - F1 2012]
- Page 11 [Benchmarks - Metro Last Light]
- Page 12 [Benchmarks - Dirt Showdown]
- Page 13 [Benchmarks - Nexuiz]
- Page 14 [Benchmarks - Sniper Elite V2]
- Page 15 [Benchmarks - Sleeping Dogs]
- Page 16 [Benchmarks - Hitman Absolution]
- Page 17 [Benchmarks - Tomb Raider]
- Page 18 [Benchmarks - BioShock Infinite]
- Page 19 [Benchmarks - Battlefield 4]
- Page 20 [Benchmarks - High Quality AA and AF]
- Page 21 [Temperature Test]
- Page 22 [Sound Test]
- Page 23 [Power Consumption Test]
- Page 24 [Pricing, Availability, and Final Thoughts]
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