High Quality AA and AF
While we test all our games with maximum in-game settings, turning on Anti-Aliasing (AA) and Antistrophic Filtering (AF) helps take the intensity of our testing to another level.
Here we see video cards go from playable FPS to an unplayable FPS and the real power houses continue to help break that 60 FPS mark we always aim for to provide a smooth gaming experience.
At 1920 x 1200, the 29 FPS minimum and 56 FPS average is playable with these settings. Moving to 2560 x 1600 isn't an option, though, as the minimum is just too low along with the average.
Metro Last Light isn't an option with no AA and AF on, so it comes as no surprise that the numbers are incredibly low here when we do turn it on.
We again see that with AA and AF on, the R7 620X just can't give us the FPS we need.
Finishing up with Sleeping Dogs, we also see that once AA and AF is on, the numbers aren't where they need to be.
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- Page 1 [Introduction and Package]
- Page 2 [The Card and Specifications]
- Page 3 [Benchmarks - Test System Setup]
- Page 4 [Benchmarks - 3DMark 11]
- Page 5 [Benchmarks - 3DMark Fire Strike]
- Page 6 [Benchmarks - Unigine Heaven Benchmark]
- Page 7 [Benchmarks - Phantasy Star Online 2]
- Page 8 [Benchmarks - Lost Planet 2]
- Page 9 [Benchmarks - Just Cause 2]
- Page 10 [Benchmarks - F1 2012]
- Page 11 [Benchmarks - Metro Last Light]
- Page 12 [Benchmarks - Dirt Showdown]
- Page 13 [Benchmarks - Nexuiz]
- Page 14 [Benchmarks - Sniper Elite V2]
- Page 15 [Benchmarks - Sleeping Dogs]
- Page 16 [Benchmarks - Far Cry 2]
- Page 17 [Benchmarks - Hitman Absolution]
- Page 18 [Benchmarks - Tomb Raider]
- Page 19 [Benchmarks - BioShock Infinite]
- Page 20 [Benchmarks - High Quality AA and AF]
- Page 21 [Temperature Test]
- Page 22 [Sound Test]
- Page 23 [Power Consumption Test]
- Page 24 [Pricing, Availability and Final Thoughts]
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