High Quality AA and AF
While we test all our games with maximum in-game settings, turning on Anti-Aliasing (AA) and Antistrophic Filtering (AF) helps take the intensity of our testing to another level.
Here we see video cards go from playable FPS to an unplayable FPS and the real power houses continue to help break that 60 FPS mark we always aim for to provide a smooth gaming experience.
Starting off with Mafia II you can see we manage to just sneak in that 60 FPS number at 1920 x 1200 for a solid gaming experience. Compared to the HD 7870 you can see we do trail behind by about 10% at this resolution with a similar loss being seen against the GTX 580.
You can see under Aliens vs. Predator AA and AF just isn't an option at 1920 x 1200 let alone 2560 x 1600.The same is seen out of the GTX 580 and HD 7870.
With AA and AF on we can see that we lag behind the GTX 580 and HD 7870 here with the latter card being able to do 2560 x 1600 with a minimum above 30 FPS.
Like Aliens vs. Predator you can see that AA and AF again isn't an option when moving to an intensive engine like Metro 2033.
Just Cause 2 numbers line up with the HD 7870 again here and that means we manage to scrape a playable number in at 1920 x 1200. Of course just scraping in at 1920 x 1200 means that 2560 x 1600 isn't an option.
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- Page 1 [Introduction and Specifications]
- Page 2 [Benchmarks - Test System Setup]
- Page 3 [Benchmarks - 3DMark 11]
- Page 4 [Benchmarks - Unigine Heaven Benchmark]
- Page 5 [Benchmarks - Tom Clancy's H.A.W.X. 2]
- Page 6 [Benchmarks - Mafia II]
- Page 7 [Benchmarks - Lost Planet 2]
- Page 8 [Benchmarks - Aliens vs. Predator]
- Page 9 [Benchmarks - Just Cause 2]
- Page 10 [Benchmarks - Metro 2033]
- Page 11 [Benchmarks - Dirt 3]
- Page 12 [Benchmarks - Far Cry 2]
- Page 13 [Benchmarks - High Quality AA and AF]
- Page 14 [Final Thoughts]