Processor: Intel Pentium 4 2.4B GHz (Northwood) (Supplied by Spectrum Communications)
Memory: 2x 256MB DDR-400 Kingmax (512MB) (Supplied by Kingmax)
Motherboard: Gigabyte 8INXP E7250 (Supplied by Gigabyte)
Hard Disk: Western Digital WD1200 (Supplied by Achieva)
Software Used: 3DMark2001SE, Vulpine GLMark 1.1, Quake III Arena, Aquanox, UT 2003, Max Payne, Star Trek Voyager Elite Force, Jedi Knight II.
3DMark2001 SE is the latest installment in the popular 3DMark series. By combining DirectX 8.1 support with completely new graphics (including the GeForce4), it continues to provide benchmark results that empower you to make informed hardware assessments. Build 330 adds support for video cards that have Vertex Shaders but no Pixel Shaders, such as the SiS Xabre video card.
3DMark2001SE is based highly on DirectX systems. ATI's powerhouse 9xxx series dominated DirectX 8.x programs as demonstrated in the past so its no surprise the 9500 is able to do so well.
Vulpine GLMark 1.1
Vulpine GL mark is a Windows based OpenGL API designed to stress the OpenGL systems of a 3D Accelerator. Patch 1.1 adds in support for ATI Radeon 9700's fast 256-bit memory interface optimizations and early support for the NVIDIA NV30 GPU.
ATI in the past has not been as good in OpenGL applications as nVidia, however, this has changed with the 9xxx series. Gigabyte is able to take a good run at the middle class market with the 9500.
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- Gigabyte Maya2 - Page 1 [Introduction]
- Gigabyte Maya2 - Page 2 [Specifications]
- Gigabyte Maya2 - Page 3 [Features]
- Gigabyte Maya2 - Page 4 [Benchmarks - Test System and Synthetics]
- Gigabyte Maya2 - Page 5 [Benchmarks - OpenGL]
- Gigabyte Maya2 - Page 6 [Benchmarks - Direct3D]
- Gigabyte Maya2 - Page 7 [Conclusion]
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