Real-World Direct3D Benchmarks
Max Payne is a new generation DirectX 7/8 game. This game is based on Hardware T&L advancements as well as many other features of the Intel Pentium 4 and Athlon XP.
Max Payne is not coded for SMP operations, thus the Hyper-Threading is wasted on this application.
Aquanox is the latest instalment of our benchmark software. This game is based heavily on DirectX 8 and 8.1 advancements and is designed to stress video cards to their ultimate limit, in all the best D3D benchmark to date.
Aquanox benefits from the Hyper-Threading systems, being based on DX 8.1 - more power gives better results this time around.
DroneZmark is based on the popular DroneZ game engine. DroneZmark incorporates a looping demo and execution engine to test your system performance.
While DroneZ the game itself might be based on a SMP code, DroneZmark isn't and does not benefit from the extra CPU power.
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- Intel Pentium 4 @ 3.06GHz - Page 1 [Introduction]
- Intel Pentium 4 @ 3.06GHz - Page 2 [Features of the Pentium 4]
- Intel Pentium 4 @ 3.06GHz - Page 3 [Features of the Pentium 4 Continued]
- Intel Pentium 4 @ 3.06GHz - Page 4 [Hyper-Threading Technology]
- Intel Pentium 4 @ 3.06GHz - Page 5 [The Photo Shoot]
- Intel Pentium 4 @ 3.06GHz - Page 6 [Benchmarks - Test Setup and Sandra]
- Intel Pentium 4 @ 3.06GHz - Page 7 [Benchmarks - System Productivity]
- Intel Pentium 4 @ 3.06GHz - Page 8 [Benchmarks - Multimedia Productivity]
- Intel Pentium 4 @ 3.06GHz - Page 9 [Benchmarks - Synthetic PC and 3D]
- Intel Pentium 4 @ 3.06GHz - Page 10 [Benchmarks - OpenGL]
- Intel Pentium 4 @ 3.06GHz - Page 11 [Benchmarks - Direct3D]
- Intel Pentium 4 @ 3.06GHz - Page 12 [Conclusion]
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