Street Fighter IV
While Street Fighter IV features models and backgrounds rendered in 3D, the gameplay remains on a traditional 2D plane, with the camera having freedom to move in 3D at certain times during fights, for dramatic effect. Producer Yoshinori Ono has stated that he wanted to keep the game closer to Street Fighter II. A new system called "Focus Attacks" ("Saving Attack" for the Japanese version) has been introduced, as well as Ultra moves. The traditional six-button control scheme returns, with new features and special moves integrated into the input system, mixing classic gameplay with additional innovations.
All the characters and environments in Street Fighter IV are rendered as 3D models with polygons, similar to the Street Fighter EX sub-series Capcom produced with Arika. However, there are a couple of key differences. Art director and character designer Daigo Ikeno, who previously worked on Street Fighter III 3rd Strike, opted for non-photorealistic rendering to give them a hand-drawn look, with visual effects accented in calligraphic strokes, ink smudges and ink sprays during the fights.
Big numbers across the board; no surprise that we're still playable at all levels.
PRICING: You can find products similar to this one for sale below.
United States: Find other tech and computer products like this over at Amazon's website.
United Kingdom: Find other tech and computer products like this over at Amazon UK's website.
Canada: Find other tech and computer products like this over at Amazon Canada's website.
- Page 1 [Introduction and Specifications]
- Page 2 [Test System Setup and 3DMark Vantage]
- Page 3 [Unigine Heaven Benchmark]
- Page 4 [Benchmarks - Resident Evil 5]
- Page 5 [Benchmarks - Tom Clancy's H.A.W.X.]
- Page 6 [Benchmarks - Mafia II]
- Page 7 [Benchmarks - Lost Planet 2]
- Page 8 [Benchmarks - Aliens vs. Predator]
- Page 9 [Benchmarks - Final Fantasy XIV]
- Page 10 [Benchmarks - Street Fighter IV]
- Page 11 [Benchmarks - Far Cry 2]
- Page 12 [Benchmarks - Batman Arkham Asylum]
- Page 13 [Benchmarks - High Quality AA and AF]
- Page 14 [Temperature Test]
- Page 15 [Sound Test]
- Page 16 [Power Consumption Tests]
- Page 17 [Total Performance Rating (TPR)]
- Page 18 [Total Value Rating (TVR)]
- Page 19 [Final Thoughts]
- We at TweakTown openly invite the companies who provide us with review samples / who are mentioned or discussed to express their opinion of our content. If any company representative wishes to respond, we will publish the response here.
Latest News Posts
- Activision cut jobs to focus on monetization as well as dev
- Anthem's epic skins cost $8.50 a piece
- Crackdown 3 only exists to sell Game Pass subscriptions
- Apex Legends turning their son transsexual, says parents
- Hellblade: Senua's Sacrifice Switch, motion control support
- GeIL Super Luce RGB Sync DDR4-3200 16GB Memory Kit Review
- ASRock Multi-Gigabit Performance: 10GbE/5GbE/2.5G Networking
- Very odd boot behavior on three identical x399 Taichi builds.
- G.Skill TridentZ Royal 4000MHz 32GB Memory Kit Review
- Asrock A97x Killer and Evga 980TI help
- New Screenshots for ShaRkPG, Maneater | PC Version to Support NVIDIA Ansel Technology
- The world's first judicial friendship simulator takes to Kickstarter in Supreme Courtship!
- Cupid hits Ring of Elysium with Valentine's Day event
- New Gameplay Video for World-Shaping RTS Bannermen Released
- Nokia launches Cognitive Collaboration Hubs to help operators design 5G networks and create AI-enabled use cases