World in Conflict
Version and / or Patch Used: 188.8.131.52
Timedemo or Level Used: Built-in Test
Developer Homepage: http://www.massive.se
Product Homepage: http://www.worldinconflict.com
World in Conflict is a real-time strategy video game by Massive Entertainment and to be published by Sierra Entertainment for Windows (DX9 and DX10) and the Xbox 360.
The game is set in 1989 where economic troubles cripple the Soviet Union and threaten to dissolve it. However, the title pursues a "what if" scenario where, in this case, the Soviet Union does not collapse and instead pursues a course of war to remain in power. It is an intensive new game is sure to put plenty of stress on even the latest graphics cards and we use the built-in benchmarking for our testing.
In the important minimum department we see the GTX 275 get a win at the higher resolutions. At 2560 x 1600 we can see that it's a good chunk faster with it being almost playable. A small drop in detail is all we need to be able to play at 2560 x 1600.
Last updated: Nov 15, 2019 at 01:16 pm CST
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- Page 1 [Introduction]
- Page 2 [The Package]
- Page 3 [The Card]
- Page 4 [Test System Setup and 3DMark Vantage]
- Page 5 [Benchmarks - PT Boats: Knights of the Sea]
- Page 6 [Benchmarks - CINEBENCH R10]
- Page 7 [Benchmarks - World in Conflict]
- Page 8 [Benchmarks - Crysis Warhead]
- Page 9 [Benchmarks - Far Cry 2]
- Page 10 [Benchmarks - S.T.A.L.K.E.R. - Clear Sky]
- Page 11 [Benchmarks - Left 4 Dead]
- Page 12 [Benchmarks - High Quality AA and AF]
- Page 13 [Benchmarks - World in Conflict - XP]
- Page 14 [Benchmarks - Far Cry 2 - XP]
- Page 15 [Benchmarks - S.T.A.L.K.E.R. - Clear Sky - XP]
- Page 16 [Temperature and Sound Tests]
- Page 17 [Power Consumption Tests]
- Page 18 [Final Thoughts]