Real World OpenGL Benchmarks
Quake III Arena
Quake III Arena is a real-world OpenGL benchmark that we have been using here at TweakTown for quite a while now because it has proven itself to be one of the best gaming benchmarks around to compare a range of different products.
Quake III has been one of the longest running benchmark programs ever used and it is still one of the best today for testing high speed memory and processors as it's dependent on both very heavily. Here the Pentium 4 533 squeezes all it can out of Q3 and the GF3 Ti500 card. This video card is stretched to the limits now. Even running overclocked speeds on the CPU we couldn't break past 205FPS. Time for a GF4 Ti4600.
Star Trey Voyager
Star Trek Voyager is a real-world OpenGL benchmark. Based on the Quake III Arena engine, this game is a OpenGL master utilizing DirectX 8. We also apply the new Opt3D patch to allow for the use of Hardware T&L's use as well as new optimizations for AMD Athlon XP and Pentium 4 SSE2.
Star Trey Voyager may seem like we are all trekin across the planet, but this is not 100% the case. Star Trek Voyager is based on the more updated Q3A engine with DX8 support. making it an ideal test for Pentium 4 systems, and again it shows. This time, the P4 533 is heading for the stars.
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- Intel Pentium 4 @ 533FSB - Page 1 [Introduction]
- Intel Pentium 4 @ 533FSB - Page 2 [Specifications]
- Intel Pentium 4 @ 533FSB - Page 3 [Features]
- Intel Pentium 4 @ 533FSB - Page 4 [The Gallery]
- Intel Pentium 4 @ 533FSB - Page 5 [Benchmarks - Test System and Sandra]
- Intel Pentium 4 @ 533FSB - Page 6 [Benchmarks - MadOnion]
- Intel Pentium 4 @ 533FSB - Page 7 [Benchmarks - OpenGL]
- Intel Pentium 4 @ 533FSB - Page 8 [Benchmarks - D3D]
- Intel Pentium 4 @ 533FSB - Page 9 [Conclusion]
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