Using the NITRO
Setting up the device is pretty simple. With the USB cable in hand we plug the device into our testbed; we then use the CD included in the package and install the drivers needed to get the device up and running. Once it's up and running we open up the Firestorm software that then chucks the information we need onto our NITRO.
With the device now ready for action, we can see the buttons across the bottom correspond to different settings. The furthest sets our clocks to defaults, the middle lets you go to any profiles you have setup and the first one let's you set the speeds.
With the set button pressed we then have the option to select what we what to change. We also have a + and - symbol that let us increase or decrease the clocks. What we do is press select twice to get us down to the shader clock.
We then press the + button a few times and we can see the shader has been increased to 1311MHz from the original 1296MHz.
The whole device really is very easy to use with the same steps being taken to increase both the engine and memory clock.
Last updated: Apr 7, 2020 at 12:27 pm CDT
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- Page 1 [Introduction]
- Page 2 [The Package]
- Page 3 [Using the NITRO]
- Page 4 [Test System Setup and 3DMark Vantage]
- Page 5 [Benchmarks - World in Conflict]
- Page 6 [Benchmarks - Crysis Warhead]
- Page 7 [Benchmarks - Far Cry 2]
- Page 8 [Benchmarks - Left 4 Dead]
- Page 9 [Benchmarks - High Quality AA and AF]
- Page 10 [Final Thoughts]