World in Conflict
Version and / or Patch Used: 18.104.22.168
Timedemo or Level Used: Built-in Test
Developer Homepage: http://www.massive.se
Product Homepage: http://www.worldinconflict.com
World in Conflict is a real-time strategy video game by Massive Entertainment and to be published by Sierra Entertainment for Windows (DX9 and DX10) and the Xbox 360.
The game is set in 1989 where economic troubles cripple the Soviet Union and threaten to dissolve it. However, the title pursues a "what if" scenario where, in this case, the Soviet Union does not collapse and instead pursues a course of war to remain in power. It is an intensive new game is sure to put plenty of stress on even the latest graphics cards and we use the built-in benchmarking for our testing.
Like PT Boats we can see at 1920 x 1200 and below the systems sit quite close together. The big performance jump is seen at 2560 x 1600 where it puts out some impressive numbers.
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- Page 1 [Introduction]
- Page 2 [The Outside]
- Page 3 [The Inside]
- Page 4 [Test System Setup and 3DMark06]
- Page 5 [Benchmarks - 3DMark Vantage]
- Page 6 [Benchmarks - PT Boats: Knights of the Sea]
- Page 7 [Benchmarks - CINEBENCH R10]
- Page 8 [Benchmarks - World in Conflict]
- Page 9 [Benchmarks - Unreal Tournament 3]
- Page 10 [Benchmarks - High Quality AA and AF]
- Page 11 [Benchmarks - wPrime]
- Page 12 [Benchmarks - EVEREST Ultimate Edition]
- Page 13 [Benchmarks - HD Tune Pro]
- Page 14 [Power Consumption Tests]
- Page 15 [Final Thoughts]
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