Half Life 2 (Episode Two HDR)
Version and / or Patch Used: Latest from Steam
Timedemo or Level Used: Custom Timedemo
Developer Homepage: http://www.valvesoftware.com
Product Homepage: http://www.half-life2.com
By taking the suspense, challenge and visceral charge of the original, and adding startling new realism, responsiveness and new HDR technology, Half-Life 2 Episode Two opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.
We benchmark Half Life 2 Episode Two with our own custom timedemos as to avoid possible driver optimizations using the "record demo_name" command and loading the timedemo with the "timedemo demo_name" command - For a full list of the commands, click here.
At the lower resolution we can see that the overclock really does nothing for us, it's not until we go up we see the two cards separate. With that said though, at stock speeds playing a Source based game at 1920 x 1200 on any of these cards is going to be doable.
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- Page 1 [Introduction]
- Page 2 [The Package and Card]
- Page 3 [Test System Setup and 3DMark06]
- Page 4 [Benchmarks - PT Boats: Knights of the Sea]
- Page 5 [Benchmarks - CINEBENCH R10]
- Page 6 [Benchmarks - Half Life 2 (Episode Two HDR)]
- Page 7 [Benchmarks - World in Conflict]
- Page 8 [Benchmarks - Enemy Territory: Quake Wars]
- Page 9 [Benchmarks - Crysis]
- Page 10 [Benchmarks - Unreal Tournament 3]
- Page 11 [High Quality AA and AF]
- Page 12 [Benchmarks - 3DMark06 - XP]
- Page 13 [Benchmarks - CINEBENCH R10 - XP]
- Page 14 [Benchmarks - World in Conflict - XP]
- Page 15 [Benchmarks - Unreal Tournament 3 - XP]
- Page 16 [Benchmarks - Half Life 2 (Episode Two HDR) - XP]
- Page 17 [Temperature and Sound Tests]
- Page 18 [Power Consumption Tests]
- Page 19 [Final Thoughts]
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