Virtual & Augmented Reality News - Page 3
Mojang just announced that PSVR support is coming to Minecraft, and you won't have to wait for long for the update. It's supposed to be out before the end of the month.
The upcoming Minecraft PSVR patch is a free update for all PlayStation 4 Minecraft owners. Of course, you will need a PSVR headset to enjoy the new way to play the game.
Mojang said that the update would convert the entire game into a VR experience. It's is not just a limited demo like some PSVR titles. As Mojang put it, this is the "100% wholesome full-fat Minecraft" you've known for years.
It appears the Oculus Quest may be discontinued as we lead up to the rumoured reveal of a new replacement model at Facebook Connect this month. The Quest is sold out at most major retailers, and some of them have begun delisting the product. It's even sold out on Oculus.com.
In a search at some of the largest Oculus resellers, we could not find a 64GB or 128GB Quest headset in stock. Best Buy lists it as "Out of Stock." The Quest is no longer sold directly through Walmart, but you can find inflated prices from third party scalpers on Walmart.com. Oculus's Amazon page no longer lists a buy button for the Quest. And B&H Photo has the Quest marked as "back-ordered."
The rumours of a new Quest headset have been swirling for months now. The first hint of an incoming Oculus headset was first discovered in March when the Oculus Developer website mentioned a mysterious device codenamed Del Mar. Still, that tidbit of information was just the beginning.
NVIDIA this week revealed the GeForce RTX 30 Series graphics card lineup, and you may have noticed that none of the cards include a USB-C port for VirtualLink support. It turns out that's because the VirtualLink project is dead. Sadly, it never even got off the ground.
The VirtualLink connection was meant to be a revolutionary advancement in VR headset connectivity. It was supposed to be a single USB-C connection, which would deliver the video, audio, USB, and power signals from your computer to your VR headset in a single cable.
The specifications for the VirtualLink connection were established by the VirtualLink consortium, which comprised some of the VR industry's biggest and most important players. Both NVIDIA and AMD were onboard, was were HTC, Oculus, Valve and Microsoft. With that kind of backing, VirtualLink appeared to have a lot of promise when it was announced in 2018.
Vuzix Corporation isn't well known in the consumer market, but it has been a leading name in the enterprise wearable space for years. That's all about to change, though. Vuzix plans to launch a pair of designer smart glasses next year.
Vuzix revealed that it's currently working on its next smart glasses platform, including products that range from a "reasonably priced" consumer-friendly model to higher-end enterprise-focused products.
Vuzix said that its upcoming smart glasses would employ binocular micro-LED displays with waveguide optics to project the virtual image into the user's view. Vuzix didn't give specifics, but it said the new headsets would offer a wider field of view than previous Vuzix smart glasses models.
The upcoming smart glasses would include typical wireless communication standards, such as Bluetooth and Wi-Fi. The higher-end models will also offer LTE integration, which would allow you to use them for cellular communication. The headset includes a noise-cancelling microphone and "patent-pending immersive stereo acoustic speakers" to facilitate voice communication.
NVIDIA's RTX 30 Series launch was chock full of exciting details, but you may have noticed one topic that was completely absent from Tuesday's announcement; Jensen Huang didn't say a single thing about virtual reality. But don't worry, RTX 30 series does indeed come with VR advancements; they just weren't center stage.
Following the RTX 30 series launch, NVIDIA hosted Q and A session on Reddit. A handful of company representatives attempted to answer the community's questions about the upcoming graphics cards. One of the questions that came up queried NVIDIA about advancements we might expect from DLSS.
While we won't be seeing a DLSS 3.0 any time soon, NVIDIA released version 2.1 of the DLSS SDK, which includes support for the 8K "ultra-performance mode" on RTX 3090 cards. What NVIDIA didn't say during the launch event is that DLSS 2.1 also brings support for the advanced supersampling technique in VR titles.
Pimax is quite a bit behind schedule in doling out its stretch goal rewards to its Kickstarter backers. People who put money down for a Pimax 5K or Pimax 8K headset in late 2017 are still waiting for their promised accessories, but it looks like the wait is almost over. Pimax's September progress update revealed that stretch goal boxes are going out in the coming weeks.
In the fall of 2017, Pimax launched a Kickstarter campaign to help fund the development of the company's 5K and 8K ultrawide VR headsets. The fundraiser was such a success that it brought in more than $4 million for Pimax. As part of the campaign incentives, Pimax offered a handful of stretch goals that would give backers additional value if the fundraiser reached certain milestones.
The incoming backer boxes will include a KDMAS (Kickstarter Deluxe Modular Audio Strap), which appears to have some heavy-duty built-in headphones. Backers will also receive an upgraded Comfort Kit face cushion instead of a second copy of the base cushion that came with their headset.
It seems Facebook may have ruffled the feathers of the German authorities due to its shift to requiring Facebook accounts for Oculus products. While the company works out an agreement, it has temporarily halted sales in Germany. A German tech news website called Heise.de was the first to break the news.
We reached out to Facebook for comment. A company spokesperson confirmed that it was a proactive measure and provided the following statement:
"We are temporarily pausing the sale of Oculus devices to consumers in Germany. We will continue supporting users who already own an Oculus device and we're looking forward to resuming sales in Germany soon."
Heise also reached out to the Federal Cartel Office in Germany for a comment, and they were told that there are no ongoing discussions with Facebook regarding Oculus.
RealMax is preparing a very ambitious AR device. The company hasn't made an official announcement, but it started showing off previews of what the upcoming RealMax Qian can do.
According to RealMax, the Qian AR headset offers a 119.3-degree field of view, which is outrageous for an AR device. To put that into perspective, Microsoft's HoloLens 2 gives you a 52-degree viewport to see holographic content. The RealMax Qian gives you a broader view of the virtual world than most VR headsets.
We don't know much about the RealMax Qian other than the field of view. The company has not revealed any headset images, nor has it talked about the hardware specifications. We wouldn't expect to see the hardware on the market any time soon, though.
Infinite Productions today released an open-source tool that measures the field of view of VR headsets and compares the readability of text in each. The utility doesn't have a name, but it captures each test's results and saves them in a comparison database.
You can find the FOV tool on the Infinite Productions website. The source code is also hosted there if you'd like to take a look at it.
Augmented reality smart glasses aren't quite mainstream yet, but the companies that are building this market are finding new use cases for these devices all the time. Vuzix, one of the leading smart glass makers, recently showed the benefits of augmented reality for autocross drivers.
Augmented reality has a wide range of use cases, but I bet you never thought of wearing smart glasses while driving. Vuzix's Director of Product Design, Tyler Porter, likes to go to autocross events with his Camaro SS. He recently brought a set of Vuzix Blade smart glasses to an event, and the results were quite impressive.
Porter loaded his Vuzix Blade smart glasses with an Android app for Autocross drivers called Solostorm that tracks telemetric data such as acceleration, GPS data. It also allows you to compare the data from previous runs. With the software loaded into Porter's AR headset, he was able to see the information in real-time as a heads-up display.