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Science, Space, & Robotics - Page 438

The latest and most important Science, Space, & Robotics news - Page 438.

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Google DeepMind AI beats world Go champion 4-1, donates $1m to charity

Sean Ridgeley | Mar 15, 2016 6:01 PM CDT

The AlphaGo AI created by Google's DeepMind division yesterday lost its first Go match to world champion Lee Sedol in a five-game series. Commentator Song Taegon remarked that Sedol had developed a better understanding of his opponent, making for a highly anticipated game 5. Sedol was beaten again, although it seems to have been a much tighter game, with commentators going back and forth right until the end about who was on top.

Google DeepMind AI beats world Go champion 4-1, donates $1m to charity

"It was difficult to say at what point AlphaGo was ahead or behind," said Michael Redmond, 9-dan, American commentator. "A close game throughout. AlphaGo made what looked like a mistake with move 48, similar to the mistake in Game Four in the middle of the board. After that AlphaGo played very well in the middle of the board, and the game developed into a long, very difficult end game."

Continue reading: Google DeepMind AI beats world Go champion 4-1, donates $1m to charity (full post)

Micrososft is using Minecraft to improve AI research

Jeff Williams | Mar 15, 2016 8:03 AM CDT

Microsoft is turning to a very interesting platform to help improve research in artificial intelligence. Minecraft is being used by researchers at Microsoft, and by select academic researchers through a private beta program, in its unstructured mode, as a sort of testing ground for testing AI theories and programming.

Now how would they go about doing that? The AIX platform which is being developed by a Microsoft lab in Cambridge, U.K., that they're using can potentially be programmed to learn in a similar and, well, general way that humans do, to program the Minecraft avatar to go forth and do stuff. It's a closed environment where researchers can look easily observe what the character is doing, and in a safe environment. The constructible world allows for a number of different variables that let them test in a lot of different conditions. All without actually sacrificing real, and expensive, robots.

"Minecraft is the perfect platform for this kind of research because it's this very open world," Katja Hofmann, the platforms developer, said. "You can do survival mode, you can do 'build battles' with your friends, you can do courses, you can implement our own games. This is really exciting for artificial intelligence because it allows us to create games that stretch beyond current abilities." Even trying to get your character to do simple tasks, like walking, is very beneficial to AI research.

Continue reading: Micrososft is using Minecraft to improve AI research (full post)

Lee Sedol picks up a win versus DeepMind AI in Go tournament

Sean Ridgeley | Mar 14, 2016 7:02 PM CDT

After dominating the five-game Go tournament series 3-0 and looking invincible in the process, Google's DeepMind AI has finally fallen to its human opponent; world Go champion Lee Sedol made the series 3-1 over the weekend after seeing weaknesses in Deepmind's game and mounting a surprising comeback. The match was described as "long and complicated."

Lee Sedol picks up a win versus DeepMind AI in Go tournament

The fifth and final match will begin late tonight or early tomorrow morning depending where you live, and can be viewed here. It's highly anticipated, and for good reason.

"It seems Lee Sedol can now read AlphaGo better and has a better understanding of how AlphaGo moves," said Song Taegon, 9-dan, Korean commentator. "For the fifth match, it will be a far closer battle than before since [they] know each better."

Continue reading: Lee Sedol picks up a win versus DeepMind AI in Go tournament (full post)

Google DeepMind AI goes up 2-0 in historic Go series

Sean Ridgeley | Mar 10, 2016 3:28 PM CST

Yesterday, Google's DeepMind AI took the first game against Go world champion Lee Sedol, to the shock of many. You might think it's just one game and Sedol could just as well come back to trounce 4-1, but today DeepMind did it again, putting itself up 2-0. Sedol, who after yesterday's loss commented he was still very confident he could beat the AI, is now very much on the backfoot.

Google DeepMind AI goes up 2-0 in historic Go series

"Yesterday I was surprised but today it's more than that - I am speechless," Lee remarked after the game. "I admit that it was a very clear loss on my part. From the very beginning of the game I did not feel like there was a point that I was leading."

DeepMind founder Demis Hassabis said the AI was confident in victory from the midway point onward.

Continue reading: Google DeepMind AI goes up 2-0 in historic Go series (full post)

Google AI defeats Go world champion in-game 1 of showdown

Sean Ridgeley | Mar 9, 2016 3:05 PM CST

Back in January, Google's DeepMind AI beat the European champion of the complex board game Go, marking a major achievement for AI. Today -- or yesterday, depending where you are in the world -- began the matchup against world champion Lee Sedol, widely regarded as significantly more skilled than the previous opponent Fan Hui.

Google AI defeats Go world champion in-game 1 of showdown

To the surprise of even the commentators, DeepMind took the first game of the five game series, which will play out over the next few days. While it's just one game, it proves DeepMind can hang with the best of the best -- all the more impressive given it was projected to not be able to even beat the European champion for another decade.

Continue reading: Google AI defeats Go world champion in-game 1 of showdown (full post)

Astronaut Scott Kelly returns from his year in space

Sean Ridgeley | Mar 2, 2016 5:59 PM CST

Astronaut Scott Kelly returned from his year in space mission yesterday, which NASA is commemorating with a look at his achievements during the long voyage.

To say the least, it was a very social voyage, with Kelly hosting the first NASA TweetChat, Tumblr AnswerTime, and Reddit AMA from space. He also Instagrammed the whole time at the President's request. Obama was also sure to give him a warm welcome on his return home.

Non-social achievements for Kelly: harvesting lettuce and zinnia flowers in the VEGGIE facility, the latter of which will assist scientists for deep-space missions and the upcoming Mars mission.

Continue reading: Astronaut Scott Kelly returns from his year in space (full post)

ECG's on a business card could change your life, the world

Jeff Williams | Mar 2, 2016 12:01 PM CST

Someone has integrated an actual, working electrocardiogram onto a small business card. You heard right, a company called MobilECG has done something startlingly clever, giving the diagnostic power to everyone. And it's an open-source design that anyone can play with.

ECG's on a business card could change your life, the world

The card uses sensors built into it that measure the electrical signals created by the heart through your thumbs. It's not quite the most accurate way to do it, but as a first-line diagnostic tool when you're not quite feeling well, it might be a life-saver. A blog post from the company says that it should be accurate enough to provide cursory information from the P, Q, R, S and the T waves to prompt people to go to the hospital.

The innovation coming from different startups for integrated and smaller technology is just astounding. Just imagine where medical devices can go if something like this is just on the boundary of our imagination. At the moment, they're gauging interest in their product, and you can request one if you'd like. They'll sell you one for $29, or less if more people start showing interest.

Continue reading: ECG's on a business card could change your life, the world (full post)

AI system is predicting human reactions by reading fiction stories

Anthony Garreffa | Feb 29, 2016 12:52 AM CST

The AI revolution continues, with a team of Stanford researchers creating a new way of teaching AI systems how to predict a human's response to their actions.

The system is called Augur, which provides access to an online writing community called Wattpad, and its archive of over 600,000 stories. The information in these stories will enable support for vector machines - which are learning algorithms at their core - and will allow AI to better predict what people do in certain situations.

The researchers wrote in their study: "Over many millions of words, these mundane patterns [of people's reactions] are far more common than their dramatic counterparts. Characters in modern fiction turn on the lights after entering rooms; they react to compliments by blushing; they do not answer their phones when they are in meetings".

Continue reading: AI system is predicting human reactions by reading fiction stories (full post)

Boston Dynamics' new robot opens doors, walks anywhere, gets back up

Sean Ridgeley | Feb 25, 2016 6:06 PM CST

Google's Boston Dynamics has an impressive new version of its Atlas robot on display in the video below, which gives off a pretty strong AT-AT vibe. In it, you can see Atlas open doors, walk through rocky, snowy terrain, pick up and move boxes, and get up again when it gets knocked down. Pretty impressive, especially considering this failure at last year's DARPA Robotics Challenge.

Boston Dynamics' new robot opens doors, walks anywhere, gets back up

As for the source of its mystical robot powers, it features articulated, sensate hands, and an articulated sensor head with stereo cameras and laser range finder.

Continue reading: Boston Dynamics' new robot opens doors, walks anywhere, gets back up (full post)

The brain can store 1 petabyte of memories, or 13 years of HD video

Jeff Williams | Feb 22, 2016 8:01 AM CST

Researchers at the Salk Institute for Biological Studies have made a pretty startling discovering, finally figuring out just how large a capacity our brain actually has when put in normal computing terms. With the help of GPU computing they figured out that we can store around one petabyte, which is nearly 10 times larger than what we originally thought.

Modeling the full function of the brain isn't easy, and even with clusters of GPU powerhouse servers it takes time to properly model the actual function of the connection between neurons, the synapses. The team of researchers modeled the full hippocampus of a rat with startling accuracy and 26 different sizes of synapses. Size matters, apparently, and the bigger the more storage the accompanying neurons have. They found that the average amount of information that can be held in one synapse is around 4.7 bits, far more than we thought previously.

The amount of information stored and transferred across those still misunderstood synapses doesn't translate directly to computing terms, however. We obviously don't store our moving memories as GIF's or even H.265 encoded MPEG's either. In fact, our brain is incredibly efficient, moving information across the synapse at a rate of around 10-20% of the time.

Continue reading: The brain can store 1 petabyte of memories, or 13 years of HD video (full post)

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