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Gaming - Page 2043

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 2043.

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Sony Patents PS2 Emulation Code

Sean Kalinich | Jun 30, 2009 12:28 PM CDT

PlayStation 3s without PS2 backwards compatibility are missing the Emotion Engine, a chip Sony designed as the PS2's CPU. What if the PS3's cell processor could emulate the Emotion Engine? Theoretically, all PlayStation 3s would be able to play PS2 games even if a console didn't have the proper hardware. According to a recent patent filed by Sony Computer Entertainment in the US, Sony has the code and technology ready to do this.

Continue reading: Sony Patents PS2 Emulation Code (full post)

CyberPower Offers World's Fastest Gaming Laptop

Zac O'Vadka | Jun 16, 2009 2:48 AM CDT

At last, the hugely popular Intel Core i7 CPU and X58 chipset has made its way to the notebook platform. The Xtreme S1 notebook gives you the best of both worlds with the raw power found on current i7 desktops and the mobility and portability of a notebook. Combined with Nvidia's GTX 280M, the Xtreme S1 allows gamers to frag away at the most graphical intensive games without skipping a beat. The Xtreme S1 is perfect for professional graphic designers yet ideal for LAN goers and students.

The Xplorer X7-Xtreme S1 comes preloaded with Microsoft Windows Vista Home Premium and can be ordered direct from CyberPower with further customizable options to suit your needs from the company web site.

Continue reading: CyberPower Offers World's Fastest Gaming Laptop (full post)

New Rumor, Apple to make Game Console

Sean Kalinich | May 5, 2009 12:24 PM CDT

Let's backpedal. Apple grabbed Bob Drebin, Raja Koduri, PA Semi, Mark Papermaster, a few games guys, and undoubtedly many others we didn't hear of. That gives them the ATI ex-CTO, also ex-ArtX, makers of the Nintendo GPUs forever, and another ATI 'big thinker'. Lets just say they have the GPU side down there.

PA Semi has several low-power, high-performance modular PowerPC chips on the market now. They are basically SoCs, just slap in a GPU (see last paragraph) and you have - wait for it - a console.

Continue reading: New Rumor, Apple to make Game Console (full post)

DX11 easy to work with for game devs

Sean Kalinich | Apr 23, 2009 1:30 PM CDT

At the beginning of the porting progress the developer had to face a cross platform engine (PC, Xbox 360, PS3) with an exclusive DirectX 10 rendering path that had DX 10.0 and DX 10.1 features. The actual port of the Engine from DirectX 10 to DirectX 11 was done in three hours said Anderson. Searching and replacing the relevant parts inside the code required the most time.

Since currently there is no DirectX 11 hardware or appropriate development software, the Frostbite Engine was equipped with a switch inside the compiler that can be changed to DirectX 10 or DirectX 11. The developers at DICE are certain that the CPU load during API calls can be reduced noticeably with DirectX 11 drivers. Among other things the Frostbite DirectX 11 Engine offers HDR texture compression, Compute Shader and hardware tessellation for characters and terrain.

Continue reading: DX11 easy to work with for game devs (full post)

Razer And Valve Co-develop FPS Game

Zac O'Vadka | Apr 2, 2009 1:15 AM CDT

"Razer is extending its vision by partnering up with Valve on this exciting new collaborative project. For the first time, PC gamers will be able to experience a more integrated, immersive gameplay in a first-person shooter game, said Razer president Robert "Razerguy" Krakoff."

Gabe Newell, president and co-founder of Valve, said "We envision great possibilities for this project. Having a dedicated game controller for this game would help heighten the entire gaming experience and be a solid benchmark for future titles."

Continue reading: Razer And Valve Co-develop FPS Game (full post)

Bigfoot Launches Killer Xeno Gaming Network Card

Zac O'Vadka | Mar 24, 2009 2:10 AM CDT

"EVGA, from the beginning, has embraced intelligent innovation and leadership
within our product philosophy," said Andrew Han, EVGA president and CEO. "By partnering with Bigfoot Networks, EVGA can now offer the Killer Xeno Pro to members of the VGA community. In particular, this new product will greatly improve the immersive experience and competitive edge for online gamers. Addressing our customers' real-time networking needs and empowering them with new products is made possible with Bigfoot's Killer Xeno technology."

"Bigfoot Networks' products are designed to provide the best experience for today's new generation of real-time network-dependent applications such as online gaming, voice chat and file sharing," said Bigfoot Networks CEO Michael Howse. "Our new high-volume distribution partnerships with Alienware and
EVGA will enable a wide variety of product implementations and price points for gamers and consumers worldwide."

Continue reading: Bigfoot Launches Killer Xeno Gaming Network Card (full post)

CMStorm Launches Scout Gaming Chasis

Zac O'Vadka | Mar 5, 2009 1:38 AM CST

Taipei, Taiwan, March, 2009 - Today, CM Storm is celebrating the deployment of the Scout™ true gaming chassis, created in close cooperation with the world's leading professional gaming teams and eSports organizers, including Kode5, Team Fnatic and mousesports. Like all gear developed in the CM Storm Labs, the Scout has been heavily injected with Storm Tactics™ to ensure complete Strength, Security, and Control to the discerning gamer.

Developed with elite engineering skills, and reinforced by the highest grade materials, your Storm gear will perform and deliver with unfailing reliability, letting you focus on your game and worry less about your hardware.

Continue reading: CMStorm Launches Scout Gaming Chasis (full post)

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