Gaming News - Page 1913

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1913.

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Sony patents a method for in-game advertising that stops a game while an ad is shown

Trace Hagan | May 25, 2012 1:31 PM CDT

Sony wants to show you ads while you're playing on the PlayStation. Or at least that's what a new patent indicates. A sharp-eyed person who goes by the handle onQ13 on NeoGAF spotted the patent on Thursday. The patent is titled "Advertisement Scheme for use with interactive content" and appears to stop the game in order to show an advertisement.

In-game advertising isn't a new idea. Many games feature ads in the environment where one would expect them to be. Common locations for these in-game ads are on vending machines or billboards. Never before, however, has a game actually been stopped in order to show an ad. Nintendo does nag users about taking a break every now and again.

Now, advertising is fine when it is paying for things like broadcast TV, but if a user shells out $60 for a game like Call of Duty, I imagine that user is going to be a bit upset. Additionally, if this is used during multiplayer settings, every user would need to be shown the ad at the same time or the game will be broken beyond repair.

Continue reading: Sony patents a method for in-game advertising that stops a game while an ad is shown (full post)

Unsealed legal agreements hint at 2013 launch for Xbox 720, 2014 launch for PS4

Trace Hagan | May 25, 2012 12:31 PM CDT

Microsoft and Sony aren't saying much about the release dates for their next-gen consoles. Microsoft has let us know not to expect it at E3 this year, but that is about all they are saying. But thanks to the Activision lawsuit, some confidential agreements have been unsealed and given some possible launch time frames.

A little history behind this lawsuit: former Activision developers sued Activision saying they were owed royalties and bonus checks due to the massive success of the Call of Duty series. Activision countered the claims saying that the developers had breached the contract and thus not due any funds from Call of Duty.

The documents unsealed show a high-profile deal between Activision and Bungie, the developers behind Halo. The deal calls for four games to be developed and released starting in fall of 2013. Dudley, of the Seattle Times, has interpreted this information in an interesting way. The theory is somewhat likely. Here is what he said:

Continue reading: Unsealed legal agreements hint at 2013 launch for Xbox 720, 2014 launch for PS4 (full post)

Blizzard discusses Diablo III hotfixes, secutity, announces that the real-money auction house has been postponed

Anthony Garreffa | May 25, 2012 1:24 AM CDT

Blizzard community manager 'Nethaera' has posted on the official Diablo III forums, talking about some of the problems and concerns from the Diablo III community, and how the company plan to handle some of the post-launch issues so that players can continue slaying demons and more in Diablo III.

Blizzard have applied various hotfixes to Diablo III since the launch of the game that address gameplay issues, as well as tweaks to improve service stability, and performed occasionally server maintenance when necessary to ensure that in the long-term, players have the best gameplay experience possible. But, the fixes won't stop there, Nethaera has said that sometime next week we should expect a game update in the form of a patch that will address client issues, as well as additional bug fixes.

One of the big shockers from this post is the delay of the real-money auction house. It was previous delayed from May 22 to May 29, but has now been delayed beyond this date. Blizzard want to ensure that everyone has the "smoothest experience possible when the real-money auction house launches", citing that they need more time to iron out the existing general stability and gameplay issues before a feature like that goes live. Blizzard haven't given a date for this yet.

Continue reading: Blizzard discusses Diablo III hotfixes, secutity, announces that the real-money auction house has been postponed (full post)

Bungie's next game is an MMO style sci-fi FPS 'Destiny', arrives next year on the Xbox 360 and next-gen Xbox 720

Anthony Garreffa | May 24, 2012 8:39 PM CDT

Ah, Bungie. Fresh from the Halo titles, their next game 'Destiny' is, er, destined, to launch next year initially on the Xbox 360, and the next-gen Xbox, according to the developer's contract with new publisher, Activision. The contract was made public as part of the lawsuit between Activision and Call of Duty creators, Jason West and Vince Zampella.

The contract unveils that Bungie are signed to make up to four "sci-fantasy, action shooter games" in the Destiny universe, every other year from autumn 2013 to 2019. Bungie won't stop there, they will also make four downloadable expansions packs codenamed Comet every other year from autumn 2014 up to 2020.

The document does reveal some very interesting information about, not only do we know how many Destiny titles are coming, but it states the next Xbox as "Xbox 720". This should be considered unofficial confirmation of Microsoft's next-generation console, and if I had to predict, it should be here next year. Destiny will be sold in shops, be boosted with DLC, subscriptions, and micro-transactions. Activision and Bungie are considering a PlayStation 3 port for 2014.

Continue reading: Bungie's next game is an MMO style sci-fi FPS 'Destiny', arrives next year on the Xbox 360 and next-gen Xbox 720 (full post)

Take-Two talks next-gen consoles, and their current earnings call

Anthony Garreffa | May 23, 2012 11:31 PM CDT

Take-Two CEO Strauss Zelnick had some interesting comments during his speech on the company's fourth quarter earnings call yesterday, where he said that transitions to new a hardware cycle can create challenges for some publishers and opportunities for others. Zelnick expects to fall into the opportunity category.

Zelnick also said that those with strong technology, strong owned intellectual property and top talent thrive in a new console cycle, and he believes that is what Take-Two is made up of, but not many of its competitors, he says "we expect to be at the front of the line". Now, let's talk numbers, this was an earnings call after all.

The company saw a net revenue of $148.1 million this quarter, compared to $182.3 million to the same time last year, a drop of close to $34 million. For the entire year, Take-Two's net loss was $108.8 million, when compared to 2011, where they made a profit of $48 million. Zelnick says:

Continue reading: Take-Two talks next-gen consoles, and their current earnings call (full post)

RumorTT: Nintendo Wii U supports DirectX 11, runs Unreal Engine 4, and runs Assassin's Creed at 1080p at 60fps

Anthony Garreffa | May 23, 2012 7:59 PM CDT

If a post on an Italian message board is to be believed, a developer from Ubisoft Milan has posted a bunch of Wii U-related information that almost sounds too good to be true. The poster says that the price will be between $350-$450, and that it will launch on November 23. But that's not even the best bit.

The Wii U, according to the post, supports DirectX 11, and is already running Unreal Engine 4, sports 2GB of RAM, and has an AMD Radeon HD 6770 GPU. It can run Assassin's Creed at 1080p at 60fps, compared to just 720p on the PlayStation 3 and Xbox 360.

The report also states that Crytek, EA, and Valve are all working on the Wii U, and that Valve are working on a digital distribution platform and Portal ports for the Wii U. The full list of details:

Continue reading: RumorTT: Nintendo Wii U supports DirectX 11, runs Unreal Engine 4, and runs Assassin's Creed at 1080p at 60fps (full post)

Diablo III breaks several sales records, explains connection issues

Trace Hagan | May 23, 2012 4:32 PM CDT

Diablo III has been selling incredibly well. Sales numbers for the first week, let alone the first day, have been absolutely unbelievable. I'm sure part of that is due to the fact it has taken Blizzard so long to release this sequel. The other contributing factor would be the absolute quality of the game as seen in the demo.

Sales on the first day totaled 3.5 million copies. That yields about $210 million in revenue. That number doesn't include the 1.2 million players who received Diablo III as part of signing up for World of Warcraft for a year. In total, an incredible 4.7 million users purchased the game within the first 24 hours it was available.

By the end of the first week, Diablo III had sold 6.3 million copies yielding a rough revenue of $378 million. Wow. With incredible uptake numbers such as those, its clear why Blizzard's servers have been getting hammered and giving players trouble logging in. Mike Morhaime, CEO and cofounder of Blizzard Entertainment:

Continue reading: Diablo III breaks several sales records, explains connection issues (full post)

New Call of Duty: Black Ops II screenshots

Anthony Garreffa | May 23, 2012 5:19 AM CDT

There are some screenshots of the upcoming Call of Duty: Black Ops II that have just hit the Internet, where they show off some crazy Los Angeles destruction. In the screenshot below, you can see two drones going nuts and firing all sorts of missiles down onto L.A.

The second screenshot, below, shows off a soldier and his gun, as well as some drones in the background. The first screenshot actually doesn't look too bad, but it looks like it's running a very, very high-res, with some crazy amounts of anti-aliasing applied.

The second screenshot shows off the detail of the human characters, which doesn't look too bad. If this has filled in your COD: Black Ops II fix, then I've done my job. Are you looking forward to this? Or do you feel it's 'yet another COD title'?

Continue reading: New Call of Duty: Black Ops II screenshots (full post)

Unreal Engine 4 screens are amazing, Epic also has a 'responsibility' to push next-gen consoles

Anthony Garreffa | May 22, 2012 1:04 AM CDT

Here we are, folks. The beginning of next-gen gaming, hopefully. Epic have taken the curtains down from the first screenshots of the upcoming Unreal Engine 4, and boy do they look freakin' insane. Epic have also spoke of their "responsibility" to make sure next-gen consoles from both Microsoft and Sony can support the kind of eye candy that UE4 can push out.

Epic ran the Unreal Engine 4 demo on a PC, cough, with a single NVIDIA Kepler-based GEFORCE GTX 680. Epic design director Cliff "CliffyB" Bleszinski has said:

There is a huge responsibility on the shoulders of our engine team and our studio to drag this industry into the next generation. It is up to Epic ... to motivate Sony and Microsoft not to phone in what these next consoles are going to be. It needs to be a quantum leap. They need to damn near render Avatar in real time, because I want it and gamers want it--even if they don't know they want it.

Continue reading: Unreal Engine 4 screens are amazing, Epic also has a 'responsibility' to push next-gen consoles (full post)

Upcoming games based on Frostbite 2 engine from DICE will require 64-bit OS

Anthony Garreffa | May 21, 2012 9:03 PM CDT

DICE's Frostbite 2 is still to this day one of the best game engines on the market, but it looks like the developer is ready to amp things up a bit. DICE posted a tweet earlier today where they've teased that they will have Frostbite-powered games in 2013 that will only work on a 64-bit operating system.

DICE rendering architect Johan Andersson is the man behind the tweet, and has recommended that Windows 8 would be a great upgrade when it arrives if they're still running a 32-bit version of Windows. This is only for those who have a 64-bit CPU, some people rock a 32-bit OS with a 64-bit CPU, which of course you'd need both a 64-bit OS and CPU to run the 64-bit-only Frostbite games.

At the moment, it's hard to know which upcoming game could use the 64-bit-only Frostbite engine. Could it be Battlefield 4? Mirror's Edge 2? Battlefield: Bad Company 3? It could be any of those games. Right now, the only 2013 Frostbite title confirmed is Command & Conquer: Generals 2.

Continue reading: Upcoming games based on Frostbite 2 engine from DICE will require 64-bit OS (full post)