Gaming News - Page 1883

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1883.

Follow TweakTown on Google News

Watch Dog developer says the PS4 is "easier" to develop for, the game will be "pushed further" on the PS4

Anthony Garreffa | Feb 25, 2013 1:31 AM CST

I only became aware of Watch Dogs last week when a friend pointed it out to me, I was blown away - it looks truly incredible. The game was then shown off during the PlayStation 4 unveiling late last week and now we're hearing some discussion from developer Ubisoft Montreal on the game. Senior producer on the game Dominic Guay, has said that the PS4 version of Watch Dogs pushes all aspects of the game further, he told Digital Spy:

I guess the image I would give [compared to PS3] is that it's like a magnifying lens. I'll give you small examples; it's like the fidelity of the wind, how it will have everything reacting as it blows through the city, the AI reaction when something happens, every AI has to make a decision on how they'll react to it. We can spend more time in the brain of each AI with a more powerful machine, saying, 'OK, how will I react to what just happened there? Where will I run to? Will I call the cops?', or stuff like that. Fundamentally the core, innovative part of Watch Dogs is the same on every platform. But on PS4 we're able to push every lever a lot further.

The PS4 version of Watch Dogs will use the PlayStation 4's new touch pad to control the protagonists phone in-game, something that has been described as a "direct translation", and a "really cool" feature. As for the development of Watch Dogs on the PS4, Guay said that it's "definitely easier to get in" to as a platform, elaborating:

Continue reading: Watch Dog developer says the PS4 is "easier" to develop for, the game will be "pushed further" on the PS4 (full post)

Battlefield 4 confirmed for next-gen consoles, we will see more in the next two months

Anthony Garreffa | Feb 22, 2013 10:11 PM CST

If there's a single game I'm excited for in the next couple of years, it has to be Battlefield 4. Battlefield 3 really pushed the boundaries within the first-person shooter in terms of graphics, but the next one should amp that up considerably.

EA labels president Frank Gibeau has said:

We've been investing and innovating on new technology for months. Console partners who have seen our early work agree, EA's next-gen software is nothing short of astonishing. At a GameStop company meeting earlier this week, we gave 500 store managers a sneak peak at Battlefield 4. The game received a huge ovation and thousands of fans reacted to a single enthusiastic Tweet by GameStop's CEO.

Continue reading: Battlefield 4 confirmed for next-gen consoles, we will see more in the next two months (full post)

Sony aiming to show PlayStation 4 console at E3...or sooner

Trace Hagan | Feb 22, 2013 4:29 PM CST

As we've previously reported, the actual PlayStation 4 console was noticeably absent from the unveiling Wednesday night. Sony said that this was due to the console's hardware and design still being finalized. The CEO of Sony has now come out and said that we should see the actual console at E3 or sooner.

"I would look for E3 as a time when you'll get a good look at it," he told Forbes in an interview. "Or sooner."

As soon as actual pictures of the PlayStation 4 surface, you can be sure that you'll be able to find them here on TweakTown.

Continue reading: Sony aiming to show PlayStation 4 console at E3...or sooner (full post)

Actual PlayStation 4 hardware didn't make an appearance last night because it's 'still in development'

Trace Hagan | Feb 21, 2013 2:03 PM CST

Most of you were probably tuned into the live stream or our live coverage of the PlayStation 4 event last night. The one thing that you probably noticed was that a picture or actual hardware version of the PlayStation never made an appearance. There wasn't a single sighting of the device last night and Sony's CEO Jack Tretton has explained why.

According to an interview with AllThingsD, Sony hasn't finalized the hardware or specifications, so they didn't have a final hardware design to show off. That's right, Sony announced the product before they had even finished designing it.

Sony Computer Entertainment of America CEO Jack Tretton: "We're certainly capable of showing playable game content, but we don't have a mass-production box that we can bring out and pull out. That's still in development in terms of final specs and design."

Continue reading: Actual PlayStation 4 hardware didn't make an appearance last night because it's 'still in development' (full post)

Sony says PlayStation 4 will not block used games

Trace Hagan | Feb 21, 2013 1:03 AM CST

Sony has confirmed to Eurogamer that used games will not be blocked on the PlayStation 4, allaying fears that the next-gen console would look to stuff out the used game market. "They purchase physical form, they want to use it everywhere, right? So that's my expectation," Sony Worldwide Studios boss Shuhei Yoshida said.

Yoshida faltered a bit when directly asked if Sony was going to block used games from being resold. After consulting his Japanese PR adviser, he responded back, "used games can play on PS4. How is that?"

This is good news for everyone who had seen and heard the rumors that the next-gen consoles from Microsoft and Sony were going to block used games. Microsoft could still take that route, though this would likely hurt sales.

Continue reading: Sony says PlayStation 4 will not block used games (full post)

Which PlayStation 4 rumors ended up being true? Let's take a look...

Trace Hagan | Feb 20, 2013 6:46 PM CST

With the official PlayStation 4 announcement about halfway over, we'd thought we'd bring to you a list of rumors that ended up being true. Without further ado, let's take a look at the rumors that panned out.

Click on any rumor listed below to be taken to the original post.

In the end it looks like most of the rumors that we posted ended up being accurate. Of course, this was just a quick look over some of the past posts--I'm sure our readers could dig up more that ended up not coming true. If you know of one off hand, let us know in the comments!

Continue reading: Which PlayStation 4 rumors ended up being true? Let's take a look... (full post)

LIve from the Sony PlayStation Meeting 2013

Anthony Garreffa | Feb 20, 2013 5:13 PM CST

Sony are poised to launch the PlayStation 4 today, and we're going to cover it live, continue to check back as much as you can! The event is live right now in New York City. Nothing on the PS4 so far, but it shouldn't be long - I'm incredibly, incredibly excited right now - how about you?

16:05 US PST: I did forget, we didn't even get to see the actual PlayStation 4... what's with that? This was just a bit of a tease, I guess, but it would've been nice to see the PS4 itself.

16:04 US PST: PS4 comes "Holiday 2013" and with that, it's all over - what did you love the most? The controller? The graphics? The tease of games? The future of gaming is sure looking bright, and the future of gaming is PC. AMD-based architectures being baked into these consoles shows just how incredible the PC is - and our games should only look better now that the minimum spec is now the PS4 for future game development.

Continue reading: LIve from the Sony PlayStation Meeting 2013 (full post)

Crytek at it again, say that it is "impossible" for next-gen consoles to compete with PCs

Anthony Garreffa | Feb 19, 2013 10:27 PM CST

The flip-flopping developers of Crysis are at it again, with Crytek CEO Cevat Yerli under an NDA from both Microsoft and Sony, where he can't reveal the details of next-gen consoles from the respective companies.

Yerli has still come out and spilled at least a couple of beans on the next-gen gaming powerhouses, saying that the hardware gap between PCs and next-gen consoles makes it "impossible" for the next-gen consoles to match, or beat current-gen PCs. Yerli says:

It's impossible to package $2,000-$3,000 worth of hardware into a mainstream-let's say $500-console. I'm not saying they are $500 consoles. They may launch a console at $2,000, but the consumer pricing is usually much lower than that. So, given consumer pricing, and given the cost of production of a gamer PC and the amount of wattage and power it needs, which is like a fridge, it's impossible.

Continue reading: Crytek at it again, say that it is "impossible" for next-gen consoles to compete with PCs (full post)

New Gears of War game leaked ahead of official launch, Microsoft threatens pirates with permanent Xbox Live ban

Charles Gantt | Feb 19, 2013 3:40 PM CST

The latest installment in the Gears of War series has leaked out into the wild this morning. Copies of Gears of War: Judgment were spotted on torrent sites early this morning, leading Microsoft to threaten some harsh ramifications to anyone who downloads and installs a pirated copy.

A spokesperson for Microsoft said:

"We are aware of isolated cases in which Gears of War: Judgment content has been propped on the web and are working closely with our security teams and law enforcement to address the situation immediately. Consumers should be aware that piracy is illegal and we take vigorous action against illegal activity related to our products and services. Playing pirated copies of games, such as Gears of War: Judgment, is a violation of the Xbox Live Terms of Use and will result in enforcement action, such as account and console bans."

Continue reading: New Gears of War game leaked ahead of official launch, Microsoft threatens pirates with permanent Xbox Live ban (full post)

Bungie's new game, Destiny, gets revealed - is an always-on, persistent-world adventure

Anthony Garreffa | Feb 17, 2013 9:08 PM CST

From the makers of Halo, we have a new game unveiled by Bungie - Destiny. Destiny is an always-on, persistent-world adventure game which the developers have signed up with Activision on a 10-year publishing deal.

The video above shows off a few quick glimpses at the otherwise bland first-person shooter bits (which I'm sure it's not a full-fledged FPS just yet), but it also unveils some of the more social integration Destiny will have, where you can create and customize your identities and gear to venture across an alternate universe to our own.

The big difference between Bungie's last massive game, Halo, and Destiny, is that it's not a lone soldier who saves the world - but a community of Guardians. Destiny will be more of a multi-player game than a singleplayer game, but this doesn't mean that those looking for a single-player game will miss out. Single player gamers can finish the quests off as a Guardian, but in order to "realize the vision of the game", Destiny will require an always-on Internet connection on all platforms regardless of play style.

Continue reading: Bungie's new game, Destiny, gets revealed - is an always-on, persistent-world adventure (full post)