Gaming - Page 1881

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1881.

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Massive 6.7GB patch for Assassin's Creed: Unity promises massive fixes

Anthony Garreffa | Dec 16, 2014 8:28 PM CST

Ubisoft only delayed the patch yesterday, but the company has announced that the forthcoming patch for the still broken Assassin's Creed: Unity weighs in at a huge 6.7GB.

The massive patch is currently being pushed out to Xbox One and PS4 users, while the PC version of the patch is coming soon. Ubisoft has explained the patch on the website for Assassin's Creed as "Part of the team's effort to enhance frame rate for players involves replacing and updating portions of the Paris city map where we are seeing issues. This explains the large size of this title update (6.7 GB). However, since a large portion of the patch replaces existing files the net increase to the game's overall size will be less than 6.7 GB."

So the developer is trying to say that they've replaced large chunks of the map where there are various performance issues, which to me, would mean the game is broken? It's not a patch that fixes various problems, but replacing physical parts of the map to help performance? What the hell happened, Ubisoft? The patch notes are quite large, but you can check them out here.

Continue reading: Massive 6.7GB patch for Assassin's Creed: Unity promises massive fixes (full post)

Halo will be around for 30 more years according to current developer

Anthony Garreffa | Dec 15, 2014 9:06 PM CST

During a recent interview with Bloomberg, 343 Industries' General Manager Bonnie Ross said that when the studio opened up seven years ago, her goal was to keep Microsoft's Halo franchise ticking along for 30... years. Ross said: "I wanted to make sure we were able to go another three decades."

Ross continued, talking about forming the studio itself, saying it was "the most challenging thing I've ever done." When it came to Halo, the 343 Industries boss said that she wanted the Halo games to have "characters that people can identify with" with both "heroic females and heroic males." Ross wanted to see more females in the games industry, where she added "It's really important for us to get young female talent, because they are the future. It's important to have leadership roles across the industry that people can aspire to."

When it comes to the Halo franchise, the next release will be in 2015 with Halo 5: Guardians. We also have Halo: Nightfall, which is the first live action TV show in the Halo franchise history. The last release, Halo: The Master Chief Collection, has been a broken mess since launch, with subsequent patches getting it into better working order, but it's not perfect yet.

Continue reading: Halo will be around for 30 more years according to current developer (full post)

Ubisoft pushes back Assassin's Creed: Unity patch, more things broken

Anthony Garreffa | Dec 15, 2014 8:31 PM CST

Ubisoft had planned to release another patch for Assassin's Creed: Unity, which is still broken for some people, but the company has delayed the fourth patch to the game citing "additional issues that need to be corrected in the game before the update can be made available" reports Joystiq.

The company issued a community update, where it said "We are committed to delivering major performance improvements, which requires that we refurbish the Paris map and that will take a few more days to hit the high level of quality our players deserve." Ubisoft has been updating AC:U since its release, with various game-breaking bugs, performance-related issues and much more, with this latest patch being another notch in AC:U's troubled launch.

Continue reading: Ubisoft pushes back Assassin's Creed: Unity patch, more things broken (full post)

Latest mod for GTA IV on PC brings next-gen graphics to last-gen game

Anthony Garreffa | Dec 15, 2014 7:29 PM CST

The latest version of the iCEnhancer for Grand Theft Auto IV on the PC is here, adding some very impressive in-game effects such as improved lighting, rain, color processing, texture detail, depth of field and much more. The gameplay and visual fidelity of GTA IV has been improved greatly, bringing it up to the next-gen version of GTA V on the Xbox One and PS4, and in some ways, surpassing it.

iCEnhancer is continuously updated, with the latest version dubbed iCEnhancer C, which promises a simplified system. We should expect improved stability, less fog effects, improved shaders, and much more. The modder behind iCEnhancer, Hayssam 'icelaglace' Keilany has said that the new GTA IV iCEnhancer C mod is based on two presets: the first of which is a less realistic one. The second on the other hand, adds some improved graphical effects that make the game look even better than some next-gen titles out today. A list of features, something that is quite long, can be found below:

Continue reading: Latest mod for GTA IV on PC brings next-gen graphics to last-gen game (full post)

Metro Redux arrives on Linux, also supports Steam Play

Anthony Garreffa | Dec 14, 2014 11:27 PM CST

4A Games has released both the Linux and SteamOS versions of its Metro 2033 Redux and Metro: Last Light Redux games, with both versions featuring Steam Play support. This means that if you've already bought them, the Linux and SteamOS versions are automatically added to your Steam Library.

4A Games' Chief Technical Officer Oles Shishkovstov said: "Thanks to huge advances in driver support, the Metro Redux titles were developed for Linux using OpenGL 4.0. This has allowed us to deliver an experience that rivals the DX11 version for Windows in terms of graphical fidelity and performance - something that was just not possible when we ported the original Metro: Last Light to Linux a year ago".

Linux gamers will receive all of the graphical bells and whistles that the Windows version supports, something that includes SSAA, Motion Blur, NVIDIA's PhsyX technology, and more. 4A Games will be releasing an Open GL 4.0 version of the game that will be released for the Mac later this month. What will you need to run the game on Linux? Here are the minimum and recommended requirements:

Continue reading: Metro Redux arrives on Linux, also supports Steam Play (full post)

Destiny players are being banned by Bungie for using modded consoles

Chris Smith | Dec 14, 2014 6:51 PM CST

Bungie issued a release this week, stating that "something else that deserves mention is that the BanHammer has been a-swingin'. A review of the bans applied over the last week shows that all of the affected accounts had logged into Destiny on a modified console at some point", asking their customers to "play nice! And use the boxes that your favorite retailer 'gave' you."

Given this quote they didn't outright tell consumers to only use non-modified consoles, but it's certainly heavily implied. They made sure to mention this console issue after commenting on their BanHammer, saying that "ninja Justice is always swift and final".

There have been multiple recorded cases online of in-game cheats being used through the utilization of modded consoles and it seems like Bungie have had enough. If you're running a custom previous, or next gen console, you might want to steer clear of this game.

Continue reading: Destiny players are being banned by Bungie for using modded consoles (full post)

An eSports fighting games season receives a $500k boost thanks to Sony

Chris Smith | Dec 14, 2014 1:11 AM CST

The Capcom Pro Tour 2015 season is about to hit the big time as confirmed by Yoshinori Ono.

Next years tournament will feature a hefty $500,000 total prize pool as announced in this years live Capcom Cup finals which are currently being run live on stream. Yoshinori Ono took the stage, announcing that the Capcom Pro Tour 2015 would be going ahead once again, but with a slight difference thanks to a partnership with Sony.

He stated that the total prize pool will be 'at least' $500k, meaning that there is room for improvement. Usually when we see a big name sponsor jump on board like this, many others become interested in a slice of the exposure, meaning that there's no saying where this number could progress to. Hopefully sponsor bids haven't closed and we can see this prize pool elevate to much higher levels.

Continue reading: An eSports fighting games season receives a $500k boost thanks to Sony (full post)

Mojang say 'no' to a 'Goonies-style' movie about Minecraft

Anthony Garreffa | Dec 13, 2014 10:32 PM CST

Mojang and Warner Bros. have been having discussions about a Minecraft movie, with Night at the Museum director Shawn Levy walking away from the project. Levy was brought on to work on a Minecraft movie, but Mojang didn't like the idea of an adventure movie similar to 1985's The Goonies.

Levy talked with The Wall Street Journal saying: "How might this ever be a story for a movie? Because it's not a narrative game. And we came up with an approach that felt good to us, and I discussed it with Mojang". Levy continued, saying that his idea wasn't exactly a comedy, but "It had a bit of a Goonies flair. ... It was an adventure movie, and I thought it could have been a lot of fun and fulfilled a lot of the qualities that people love about the game".

The director said that Mojang didn't see it that way, with Levy continuing: "And they're like, 'That doesn't sound like what we want. If we're going to see a movie get made, we don't know what we want, but that doesn't feel right". Levy had four other movies to work on going into the New Year, where he added: "The truth is there is a long history of trying to make great movies out of games, and they're rarely done well. Mojang is still figuring out what they want. We gave it a shot and it wasn't the right fit, so, these things happen".

Continue reading: Mojang say 'no' to a 'Goonies-style' movie about Minecraft (full post)

COD: Advanced Warfare sales down 27% against COD: Ghosts in the US

Anthony Garreffa | Dec 13, 2014 8:35 PM CST

You probably thought Call of Duty: Advanced Warfare has been selling millions upon millions of games, and with it being better received than the last Call of Duty outing - Call of Duty: Ghosts - most would think the sales would've been beating Ghosts, but that's not the case.

When it comes to retail copies in the US, Advanced Warfare has sold around 27% less than Ghosts did last year. Piper Jaffray analyst Michael Olson has noticed the downward trend based on figures from stat-tracking firm NPD. According to NPD's November report, Activision sales were down 22% for the month, with Advanced Warfare seeing a 27% year-over-year decline in sales compared to Ghosts.

Olsen said: "This is disappointing data following first week Call of Duty: Advanced Warfare sales showing a year-over-year increase. NPD data does not include digital copies or international sales, which, if included, would lessen the year-over-year decline, but we believe this data suggests potential for Q4 revenue upside is now very low". While a 27% drop might sound bad, consider that Advanced Warfare has been the best-selling retail game of the year in the US. Activision announced earlier today: "In only its first month of release, Call of Duty: Advanced Warfare is already the number one top-selling console game of the year through November in the U.S. overall, as well as individually on Xbox One, PS4, Xbox 360 and PS3".

Continue reading: COD: Advanced Warfare sales down 27% against COD: Ghosts in the US (full post)

Sony enjoying PlayStation 4 success, looks ahead to cloud gaming

Michael Hatamoto | Dec 13, 2014 7:23 PM CST

The Sony PlayStation 4 - and the company's overall gaming portfolio - has done well, while Sony struggles company-wide with six financial losses over the past seven years. Specifically, Sony looks to transition gamers to PlayStation Now, a streaming game service available for its consoles, and that has required large investments and careful preparation.

Sony has increased efforts to purchase surfers and investing more in cloud technology, so it will be able to increase stability of PlayStation Now. Even though Sony could cannibalize its own PS4 hardware - the company understands it should work towards embracing cloud-based gaming as soon as it feels ready to. Gamers only need game controllers and PS Now provides around 200 game titles that are sent directly to any high-definition TV.

"If you look at other forms of entertainment and the dramatic impact streaming has had on those, that says to us that there's clearly a strong consumer satisfaction with the instant gratification that's provided by streaming experiences," said Andrew House, Sony Computer Entertainment president, in a recent statement published by Bloomberg Businessweek. "We think that has a role to play in the future of games, as well."

Continue reading: Sony enjoying PlayStation 4 success, looks ahead to cloud gaming (full post)

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