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Witcher 3's Blood and Wine DLC 'better than main game', devs say
CD Projekt RED is extremely confident that The Witcher 3's final expansion, Blood and Wine, will be an amazing experience.
The upcoming Blood and Wine expansion isn't like your average DLC: CDPR says that it's actually like its own separate game. The content features a huge 20-hour story that's entirely separate of The Wild Hunt, featuring nothing but fresh gameplay experiences. Blood and Wine will conclude the epic journey of Geralt of Rivia, and CDPR is sending the legendary witcher out with a bang. While many regard The Witcher 3 as a perfect magnum opus, CDPR notes that they felt they could improve, and Blood and Wine will be the fruits of their improvements.
How can you top something like The Witcher 3? To start, the Polish devs have created a new "charismatic enemy" that players won't soon forget, and tied that devious antagonist with a winding, sprawling story that arcs across the new region of Toussiant. The result is something that CDRP says is "even better than the main game".
Continue reading: Witcher 3's Blood and Wine DLC 'better than main game', devs say (full post)
Legend of Zelda: Twilight Princess HD getting amiibo exclusive dungeon
The Legend of Zelda: Twilight Princess is getting it's very own amiibo exclusive dungeon to compliment the already large selection of difficult dungeons in the classic Gamecube game.
The name of the new dungeon was revealed on the French Amazon site as "La Cave du Crepuscule" which translates, through Google Translate of course, to The Cave of Twilight. Ominous sounding, to be sure, and a good fit for the revival of Twilight Princess. Amazon France posted the details in error, though it seems that even Amazon US has followed and you can take a look at the unreleased amiibo, which is Wolf Link.
We've known about Wolf Link for some time, though what we didn't know is that Wolf Link would come with a special dungeon to complete. Other amiibo's will also have other cool effects and should give you in-game boosts and other incentives when you use them. You'll be able to replenish your health or arrows or some such. The listing also says that you'll be able to use these amiibo's with the upcoming Zelda title for the Wii U. The Legend of Zelda: Twilight Princess HD comes out on March 16th, which isn't too far off. And the other Zelda game is still slated for a general "2016" release date.
Continue reading: Legend of Zelda: Twilight Princess HD getting amiibo exclusive dungeon (full post)
Xbox One getting background music in the summer, maybe
One of the most requested features, and long awaited ones, is that of being able to play your own music in the background of a game on the Xbox One. But it looks like that feature won't be making it to the console until at least this coming Summer, says Phil Spencer.
That doesn't mean that it's impossible to interject your own music into the game, just that it's a bit more inconvenient. You're still able to use the Xbox music app, Groove, to play your favorite personalized tunes, though you'll have to do it with the Snap feature, having a slim line on the side with the app. It also doesn't replace the game music, either.
There's certainly a very large demand for being able to have personal soundtracks in their games with over 22,000 people having requested it on the Xbox Feedback site. So it's a natural progression, and having it play seamlessly would be just one more advantage over the competition.
Continue reading: Xbox One getting background music in the summer, maybe (full post)
Elite: Dangerous sells over 1.4 million across Xbone and PC
Elite: Dangerous has just surpassed selling 1.4 million copies across both the Xbox One and the PC, and incredible and well deserved accolade.
Elite: Dangerous was among the first batch of space-sim revival kickstarter's, having easily surpassed their goal of 1.25 million. Over 25 thousand backers gave what they could to make the dream a reality, which was a revitalization of a genre that has been largely ignored in recent times.
The game finally released in December of 2014 and then officially on Steam in April of 2015 to a fairly great reception. A total of over 84 million hours have been played by its player base (and I've got only a paltry 81 currently). But it hasn't been smooth sailing completely, with the initial launch having been of a fantastic yet somewhat shallow game.
Continue reading: Elite: Dangerous sells over 1.4 million across Xbone and PC (full post)
The Division will have 'optional in-game purchases'
If you're excited for Tom Clancy's The Division, we have a bit of troubling news: the game will feature microtransactions. It is an Ubisoft game, after all!
The Division will support "optional in-game purchases", according to a listing spotted on the Netherlands' PlayStation Store. We're not sure if the purchases are limited to consoles or not, but they'll likely carry over to all platforms. Ubisoft is notorious for peppering its AAA titles with microtransactions that range from simple cosmetics to actual performance-boosting items, but the publisher has been quite careful not to push into the dreaded "pay to win" territory.
Thanks to its MMO-like elements, the Division is prime territory for microtransactions. The game features the kind of persistent world states found in MMO's or games like Destiny. The survival/shooter/RPG will be online only, and players will be able to jump seamlessly into co-op and PVP missions without needing to change mods."The game is built around seamless online integration. Going from playing alone, to playing in a group, to playing PvP will all be handled with very little or no interruption," Ubisoft explains.
Continue reading: The Division will have 'optional in-game purchases' (full post)
GameStop CEO thinks PlayStation VR has the edge compared to all others
The CEO of GameStop, Paul Raines, spoke at the ICR Conference 2016 in Orlando today about his thoughts on the future of VR in the industry, which is one of the leading trends going into 2016. He seems to prefer the PlayStation VR over the rest.
In general he's excited about the prospect of VR and where it's going. It has the potential to be a huge industry, even if the price is somewhat high initially. Raines thinks that all top-tier makers offer good quality headsets that are near equal in quality, but it's the quantity of material and content that'll make or break any particular brand. And in that case he's more a fan of the PlayStation VR, because of the sheer volume of games and the backing it has. It's a very focused device.
To explain, he said "The more important thing will be the title count at launch." Raines continued by saying "I think that's going to be big. And from what we can see at this point, Sony seems to have the strongest title count." VR is going to be a big part of the future, and Raines wants to capitalize on that, especially with Sony's device.
Continue reading: GameStop CEO thinks PlayStation VR has the edge compared to all others (full post)
Star Ocean 5 gets a beautiful new trailer, introduces a new character
Square Enix released a new trailer for Star Ocean 5 that introduces one of the main characters, Fidel Kamyuzu, and walks us through some of the action we can look forward to when it releases. The combat sequences themselves look rather dynamic and exciting.
Fidel himself seems to be a fairly powerful character, useful for a variety of reasons. And of course the battles are of the more active variety, not static at all. The graphics, though certainly stylized, have clean high-resolution textures and it seems to make use of AA fairly well. At 1080P with the screen filled with particle effects and tessellation, it looks to still run at a smooth 60FPS. That's not bad at all!
Star Ocean 5 is set to come out in the East on March 31st, which isn't terribly far away at this point. It'll make a Western debut sometime later this year, though no release date for that has been set.
Continue reading: Star Ocean 5 gets a beautiful new trailer, introduces a new character (full post)
BioShock's floating city of Columbia gets recreated in Fallout 4
A dedicated Fallout 4 player channels the insight of Father Comstock to recreate the beautiful floating city of BioShock Infinite's Columbia in the skies of the Commonwealth.
As soon as I started playing with Fallout 4's settlement system, I sought out to answer one question: can you make things float? To my extreme elation, I found out that you can indeed make your creations float in the skies. You can recreate an M.C. Escher ladder-maze, or make whole buildings float, or even make your very own Ewok treetop village. I knew some day that someone would do something amazing with the floating mechanic. Lo and behold, that day is now.
GirlPlaysGames has created one of my favorite settlements of all time: a floating rendition of the colorful sky-city of Columbia, complete with an authentic 1900's feel. The Commonwealth's Columbia is resonant with the flavors of the original, and carries with it that sense of wonder and whimsy that enraptured us back in 2013.
Continue reading: BioShock's floating city of Columbia gets recreated in Fallout 4 (full post)
Sony extending PS Plus subscriptions in response to outages
Outages for the PSN seem to be as sure the wind in the mountains. That said, for this last round of outages that occurred, Sony is looking to compensate PS Plus users with for that downtime, with extended subscriptions, on the house.
Those of you that had active PS Plus subscriptions and were affected during the great outage that occurred over the holiday season should start finding an email from Sony that offer an extension that'll cover their services, from PS Plus, PS Now and even video rentals.
It's unclear exactly when and how they'll begin this process, but some users are reporting they've already received their extension. And from that, it would appear to be a painless and seamless process, where you don't have to do anything except enjoy another free month of service. Though you might not be getting a full free month, my email has yet to be received.
Continue reading: Sony extending PS Plus subscriptions in response to outages (full post)
The Division's closed multiplayer beta confirmed to launch this month
If you've been waiting to try out Ubisoft's rather interesting open-world RPG shooter mashup The Division, we have some good news: the beta test will indeed release this month.
Ubisoft has inadvertently announced that The Division's closed multiplayer beta will kick off this month across Xbox One, PlayStation 4 and PC. The info was spotted on the official The Division page on the mobile Uplay app, which tells users they can earn a trophy by "taking part in the Division's closed beta in January 2016".
If you have the Uplay app installed you can view the page yourself--just navigate over to All Games, pick The Division, and check the "actions" section to see the drop-down list.
Continue reading: The Division's closed multiplayer beta confirmed to launch this month (full post)