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WWE 2K16 definitely coming to PC, all DLC included for free
WWE 2K16 was hanging in the balance for some time, only available on consoles since its release. But now we know that the bourgeois wrestling game will make it's appearance on the PC on March 11th, with all the past DLC added in completely free.
2K Sports says that it's been a "great success across PlayStation and Xbox platforms since its worldwide launch in October of last year," and they're eager to expand upon that. The DLC included will also have what was supposed to be a pre-order exclusive bonus of Arnold Swarzenegger as The Terminator, now not so exclusive. You'll also get the New Moves Pack, Legends Pack, Future Stars Packa nd the 2015 Hall of Fame Showcase.
Theoretically the game will be optimized for the PC, letting you increase the fidelity by a good amount. Resolutions of at least up to 4K should be supported. For the age of the engine and its ability to scale on older and newer consoles, it's actually a surprisingly good looking game. WWE 2K16 will be on sale, and available for pre-order, via Steam and other retailers quite soon for $49.99. We couldn't find the listing quite yet, however, so look for it soon.
Continue reading: WWE 2K16 definitely coming to PC, all DLC included for free (full post)
Call to Arms reaches Beta status with 73% positive user reviews
Announced recently, Call to Arms has now ascended into beta status, available through Steam's Early Access program.
Digitalmindsoft has given players the opportunity to complete the first half of its singleplayer campaign with this new update, further allowing for new multiplayer game modes, new menus, engine improvements and other various feature additions. Currently listed with 910 user reviews and 73% of those positive, many users have toted this game as somewhat of an 'arcade RTS' platform, rather than a strategy FPS as it is often claimed to be.
If you're interested in this title, expect to pay around $24.99 for the standard edition or $34.99 for the deluxe edition from Steam here.
Continue reading: Call to Arms reaches Beta status with 73% positive user reviews (full post)
SEGA Classic Bundle is completely free on Steam right now
A rather fantastic bundle of classic SEGA games is waiting on Steam for you, and it's completely free to download. No restrictions and no catches. Just click, download and enjoy some of the best games from SEGA's heyday.
What a nice surprise to wake-up to on a usually drab Wednesday morning. SEGA's historical catalog of games is full of some very interesting and unique games from back when they were competing in the console wars with the likes of Nintendo and even Sony. The games and ideas they had can sometimes be considered the pre-cursors to a lot of the
You can enjoy several of those classic games for free. In the bundle you'll find Golden Axe, Jet Set Radio and the Hell Yeah! series of games. Not a tremendous amount, nor does it include anything from the pervasive Sonic franchise, but the selection is a preview of the kind of mastery that SEGA was capable of when they put their collective corporate minds to making curious and compelling games. Retro they may be, but incredibly fun they certainly are. And free. Free is the best price ever.
Continue reading: SEGA Classic Bundle is completely free on Steam right now (full post)
Pre-register and reserve your new Nintendo account name for Miitomo
Nintendo has opened up the preregistration for their new My Nintendo Account service so you can start reserving your names on the new system. This new account system is a way for them to unify their entire ecosystem, including their upcoming foray into other mobile platforms.
The first game to fully make use of this cross-platform integration is their first upcoming mobile game, Miitomo, a social experience centered around the creation and care of your Mii avatar.
Nintendo is intent on changing the social experience through technology. The site describes Miitomo as a way to learn more about yourself and to potentially open up more freely, and in a vastly different way than you might well be used to. Preregistering also lets you earn Nintendo Platinum Points, the new currency for their redesigned rewards program. The catch is that those earned with preregistration expire six months after the official launch of My Nintendo.
Continue reading: Pre-register and reserve your new Nintendo account name for Miitomo (full post)
Next PS4 software update is getting a beta test first, wanna sign up?
Sony is implementing their own preview program for software updates, letting the public sign-up to participate in future updates.
It seems that Sony was able to learn a lot from the huge response they received when they asked for gamers to lend a hand with the drastically new update that was released last September. Being able to test in large variety of situations and get data they otherwise wouldn't have been able to, to make sure the software update was as stable as possible, was a huge help.
So they're doing it again. But this time it's a proper beta test program that they're implementing that's open to a wider variety of people than the Xbox One Preview Program. All you have to do is sign-up at this link and join the forums. Just remember that they're looking for people to give actual feedback in addition to monitoring the vitals of your system when things go wrong.
Continue reading: Next PS4 software update is getting a beta test first, wanna sign up? (full post)
Street Fighter V is in shambles after its launch, what happened?!
We were promised so much with Street Fighter V, and now that the game is launched, it's a "complete mess" in the world's of DSO Gaming.
The online side of Street Fighter V is broken, as gamers are finding it hard to find opponents. The lounges are not working, so you can't even invite your friends into a match. Capcom promised cross-platform play between the PS4 and PC versions of Street Fighter V, but with the issues - this is hard, too. If you thought the PC version was the only one broken, the PS4 is in the same broken basket.
Street Fighter V also doesn't allow you to remap your keyboard, which is strange considering Street Fighter IV had support for this. The proper tutorial for characters is lackluster, so Street Fighter V doesn't even match up to its predecessor. Capcom needs to do damage control right now, as Street Fighter V is considered a KO in its current state.
Continue reading: Street Fighter V is in shambles after its launch, what happened?! (full post)
You can now start pre-loading The Division open beta, get on it!
The Division's closed beta was a success, but now gamers are preparing for the open beta - which kicks off this week. Now we've found out that The Division's open beta is available for pre-load, so get in now if you want to kick around in Ubisoft's open-world RPG.
The Division open beta will take place between February 18-21 for the Xbox One and February 19-21 for the PS4 and PC. The update is now pre-loading, weighing in at around 1.23GB using Ubisoft's Uplay service, or around 1.1GB if you're using Steam.
If you've had access to the closed beta and not deleted it, you'll be okay - you'll just need to update. But if you did delete it, or didn't get into the closed beta, you're going to need 27-28GB of space to install The Division's open beta.
Continue reading: You can now start pre-loading The Division open beta, get on it! (full post)
Homefront beta impressions: janky yet satisfying guerrilla chaos
Homefront: The Revolution's closed beta on Xbox One isn't actually a bad game. It's just held up by a shaky server foundation and some of the jankiest netcode you'll see in a modern shooter. There's stuttering animations, frame rate glitches, and intermittent lag that sometimes works in your favor, or sometimes kills you.
The first time you step into the game you feel as if you're submerged underwater: the controls are sluggish, and the aiming feels as though the joysticks were dipped in molasses. A quick tweak to the sensitivity fixed this for me, but there's nothing we can do about the awkward lag issues. Still, though, Homefront's core multiplayer experience is like a diamond in the rough--players just have to shovel through a lot of junk to get there.
After playing some 15 matches of the closed beta, I was convinced that Dambuster Studios has adequately tapped the chaos of guerrilla warfare. Rather than deliver more of the same competitive PVP we've seen time and time again, the Homefront beta is all about PVE-style co-operative teamwork. It's all about being a group of resistance fighters locked in a hopeless war against the might of North Korean warlords, working together to gun down hordes of soldiers and death-dealing war machines.
Continue reading: Homefront beta impressions: janky yet satisfying guerrilla chaos (full post)
Everything you need to know about Fallout 4's season pass changes
Today was a big day for Fallout 4 fans. Bethesda not only unveiled the first three DLC packs for Fallout 4, but promised that many more packs would be released in 2016. The studio also announced that the game's Season Pass would jump to $50 to account for the extra DLC, a move that pissed off players. The announcement was met with a lot of miscommunication, however, so we thought we'd jump in and explain everything about the changes.
First of all, the Fallout 4 season pass is still $30 across PS4, Xbox One and PC, and won't be hiked up to the new $50 price point until March 1. Gamers have a few weeks grace period to pick up the pass at the existing lower price. This is a pretty good move on Bethsoft's part--an instant transition to $50 would backfire pretty badly.
Secondly, if you buy the season pass at $30 you'll be locked into the future content without paying anything extra. Bethesda guarantees that "anyone who buys the Season Pass for $29.99 before March 1st will get all $60 worth of content". Sure you can go piecemeal, but the $30 season pass is already cheaper than buying the first DLC packs separately, which lump up to $40.
Continue reading: Everything you need to know about Fallout 4's season pass changes (full post)
Monopoly: Ultimate Banking Edition goes cashless
Monopoly has approximately a bajillion versions to date, but the upcoming Ultimate Banking Edition will be the first and only to scrap cash entirely and replace it all with a battery-powered ATM and credit cards. No doubt this will make the game more efficient, but it also takes out the fun of stealing money from other players when they aren't looking. And isn't that half the fun of Monopoly, really? Well, at least you can still rip people off at every opportunity as the banker.
Even Chance cards and property cards will be swiped, which has opened the door for new cards that affect the cost of rent and the like which previously would have been difficult and annoying to keep track of, especially for children. For some reason, Community Chest cards have been given the axe.
Ultimate Banking Edition will release this autumn and will go for $25.
Continue reading: Monopoly: Ultimate Banking Edition goes cashless (full post)