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Entire Metal Gear Solid series is on sale in the PlayStation store now

Jeff Williams | Mar 30, 2016 12:04 PM CDT

Right now you can find the entire Metal Gear Solid series of games discounted fairly nicely in the PlayStation store. Discounts range from 33% on the newest Metal Gear Solid V: The Phantom Pain to 75% off of Ground Zeroes.

The deep discounts that you can find are only available through Monday, April 4th, and cover all games that are available on the PS4, PS3 and PS Vita. Sony and Konami still haven't gotten around to porting all of the franchises games over to be playable via the PlayStation 4, so PS3 or Vita is required for the older ones. But the discounts are still rather fantastic. Check it out, you only have a limited, albeit lengthy, time to get in if you've never played these classic games.

Continue reading: Entire Metal Gear Solid series is on sale in the PlayStation store now (full post)

American McGee's Spicy Horse studio lays off staff, switches from F2P

Jeff Williams | Mar 30, 2016 10:05 AM CDT

American McGee's Shanghai-based Spicy Horse studio has had to cut their staff by a significant amount, leaving only a core team in place to tend to their projects. That also means that they're switching some of their recently released free-to-play mobile games to a paid model, to help generate revenue.

The news had already spread though American McGee himself took to NeoGaf to explain what's going on with his company. He told his fellow gamers that the rumors of the layoffs were true though they plan on working through the setback and should even have new projects that they'll be announcing very soon.

He continued and expounded on the fact that the current F2P model they're on just isn't quite working, necessitating a change. "The remaining team will continue to support our existing and recently launched mobile F2P titles. As has been mentioned in this thread, the F2P space has become quite brutal in recent years, and after 5 years and 7 titles, I feel it's time we pivot to something new." Overall the setback is a minor one overall. It certainly won't be stopping the creativity inherent in Mr. Mcgee from shining through like it tends to in most circumstances.

Continue reading: American McGee's Spicy Horse studio lays off staff, switches from F2P (full post)

Star Wars: Rogue Squadron 3D finally available on Steam

Jeff Williams | Mar 30, 2016 9:01 AM CDT

Star Wars: Rogue Squadron 3D, one of the best arcade-like space shooters of all time, has finally been made available on Steam.

The game was originally released in 1998 on both the PC and the Nintendo 64 to a very excited crowd who seemed to enjoy the good (for the time) graphics coupled with being able to take their beloved starfighters out in a series of dog-fights around a galaxy far far away. The storyline was every bit as Star Wars as you'd expect and the controls were especially responsive on the original version. It spawned several other console games that made it to future Nintendo platforms, but ultimately stopped there.

It became available on GOG just last year, though not without a few problems. It couldn't run certain resolutions without issues and controllers didn't have native compatibility, you had to either use a joystick (which is the proper way to play a flight/space sim anyway) or not play it at all. The Steam version is fairing a bit better with those issues seemingly fixed . You can find it for $9.99 on Steam, and it's just as marvelous as you might have remembered.

Continue reading: Star Wars: Rogue Squadron 3D finally available on Steam (full post)

Ex-DICE artist builds photo realistic environments in Unreal Engine 4

Anthony Garreffa | Mar 30, 2016 8:21 AM CDT

In the current slate of games, graphics are good - but nowhere near photo realistic. The best graphics around are found in the latest games like The Division and Rise of the Tomb Raider, but they're multi-platform games built for consoles - with PCs as an afterthought.

Ex-DICE artist builds photo realistic environments in Unreal Engine 4

What if we had games use the true power of PC, requiring more than one GPU to power photo-realistic gaming? Well, a former DICE 3D artist has teased some of the best environments we've ever seen - powered by Unreal Engine 4. The video is above, and shows environments running in real-time, on UE4, and it looks absolutely insane.

Here are some screenshots that will blow your mind.

Continue reading: Ex-DICE artist builds photo realistic environments in Unreal Engine 4 (full post)

New survey might give away story details for Mass Effect: Andromeda

Jeff Williams | Mar 30, 2016 8:00 AM CDT

A new survey from EA may have given away some particulars about the story for Mass Effect: Andromeda, and it might have something to do with colonialism if the contents of the survey actually hold true. Let us all read these with caution, however.

The survey is one that's being made available online to users for what they're noting could be a possible future and direction for the series. This could either be a way to gauge interest for the present game they're working on, or to help decide the direction of a new series of games based on the same protagonist. Colonization of a distant galaxy is exciting in its own right, however.

We don't know very much about what the game is about, aside from that it'll be taking place not in our home galaxy, so seeing additional details, no matter how fleeting, is rather nice. This survey seems to point towards the human race fighting to establish a new home in a new galaxy against an intelligent alien race, though no specifics (obviously) were given. Survey's like these aren't uncommon to actually see if either their ideas are among the most picked or to establish a direction that they intend to take based on the feedback they receive. So it could be true, or it could be a way to establish where they're going next. This type of survey can also be a way to establish the best way to market to various parts of the world as well.

Continue reading: New survey might give away story details for Mass Effect: Andromeda (full post)

Killer Instinct frame rate tied to monitor refresh, unlock to 144Hz!

Anthony Garreffa | Mar 30, 2016 4:31 AM CDT

Killer Instinct, alongside Gears of War: Ultimate Edition, showcase that developers don't care about PC gamers. Killer Instinct's frame rate is locked to monitor refresh rates, so if you have a high refresh rate gaming monitor cranking at 120/144/165Hz - then your game is going to be too fast.

There's a workaround for this however, as you can untie Killer Instinct's refresh rate lock from your monitor. You'll have to set a custom resolution in your display settings, to whatever resolution (1920x1080, 2560x1440, 3840x2160 and so on) and 60Hz. The ultra-awesome gaming monitors at 120/144/165Hz are usually 2560x1440 native resolutions, so you'll have to lock your high refresh rate to 60Hz - and only for Killer Instinct.

This means you'll have to change resolutions (and refresh rates) for Killer Instinct, but then when you want to play something else like CS:GO, The Division or whatever else - you'll have to go back in and change your resolution and refresh rate from the custom settings to the normal resolution and refresh rate - until the developer updates the game and it'll work without a problem... hopefully.

Continue reading: Killer Instinct frame rate tied to monitor refresh, unlock to 144Hz! (full post)

Steam's no-refund policy falls foul of Australian Government

Ben Gourlay | Mar 29, 2016 9:32 PM CDT

Steam's no-refunds policy has raised the ire of gamers for years now, but never before have they pissed off a Government. Yesterday, that all changed.

In an Australian court yesterday, Valve's Steam Refund Policy was found to have resulted in "misleading or deceptive conduct and made false or misleading representations to Australian consumers" in action brought by the Government's competition watchdog, the ACCC.

In an Australian-first, the court decreed that digital goods were just as subject to the same laws that govern the sale of physical goods, and the same consumer laws apply. Speaking on the court victory, ACCC Chairman Rod Sims said "The Federal Court's decision reinforces that foreign based businesses selling goods and/or services to Australian consumers can be subject to Australian Consumer Law obligations, including the consumer guarantees".

Continue reading: Steam's no-refund policy falls foul of Australian Government (full post)

Mocap actor might have accidentally confirmed Shadow of Mordor 2

Derek Strickland | Mar 29, 2016 2:38 PM CDT

The resume of a motion capture actress may have inadvertently revealed Middle-Earth: Shadow of Mordor 2.

Mocap actor might have accidentally confirmed Shadow of Mordor 2

According to Nerdleaks, Shadow of Mordor 2 was previously listed on the resume page for Lauren Mary Kim, a seasoned stunt and motion capture actress who's worked on games such as BioShock: Infinite and Elder Scrolls Online. At the time of writing, any mention of the sequel has been scrubbed from the page, possibly indicating that Warner Bros. stepped in to yank the mention.

Due to Shadow of Mordor's cliffhanger ending, it's not exactly a surprise that the game is getting a sequel. The original was praised for its breakthrough Nemesis system and Assassin's Creed-like mechanics, receiving generally favorable reviews. So it's only natural that Warner Bros. and Monolith turn the game into a franchise.

Continue reading: Mocap actor might have accidentally confirmed Shadow of Mordor 2 (full post)

2K Games gets friendly with GOG.com, has huge sale to celebrate

Jeff Williams | Mar 29, 2016 2:08 PM CDT

Not every publisher is necessarily on good terms with GOG.com due to the DRM-free nature of the service, but more seem to be warming up to their way of business. 2K Games has decided to start offering their older library of games on GOG.com and are having a sale from now until April 5th to celebrate that decision.

2K Games was (and continues to be) a powerhouse of a publisher that happens to have quite a few different and great franchise under their control. They've decided to start offering their retro-classics in a DRM format for everyone to enjoy, opening up the different ways to play these classics without having to build a retro PC. The sale going on has several different bundles (listed below) from 66-75% off.

Continue reading: 2K Games gets friendly with GOG.com, has huge sale to celebrate (full post)

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